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	<dc:title xml:lang="en-US">Sistem Informasi Manajemen Layanan SMS Center Universitas Muhammadiyah Malang</dc:title>
	<dc:creator>Suropaty, Rifki Pujiansyah</dc:creator>
	<dc:creator>Maskur, Maskur</dc:creator>
	<dc:creator>Wahyuni, Evi Dwi</dc:creator>
	<dc:subject xml:lang="en-US">Berita</dc:subject>
	<dc:subject xml:lang="en-US">news</dc:subject>
	<dc:subject xml:lang="en-US">Software Re-engineering</dc:subject>
	<dc:subject xml:lang="en-US">Legacy System</dc:subject>
	<dc:subject xml:lang="en-US">SMS Gateway</dc:subject>
	<dc:subject xml:lang="en-US">Automatic Reply. Automatic Broadcast</dc:subject>
	<dc:description xml:lang="en-US">Universitas Muhammadiyah Malang memiliki sebuah legacy system, yakni layanan SMS gateway. Selama sistem ini digunakan muncul beberapa kebutuhan baru, yakni kebutuhan akan fungsional dan non fungsional, diantaranya adalah automatic reply yang diintegrasikan dengan data request, automatic broadcast dan interface yang responsif. Munculnya berbagai kebutuhan baru ini menandakan bahwa institusi berharap performa dan fungsionalitas dari legacy system bertambah. Ketika perlu untuk memperbarui software dan berharap performa, keandalan, dan fungsionalitasnya bertambah, tanpa mempengaruhi fungsi utamanya, software re-engineering dapat mengatasi masalah seperti ini. Software re-engineering dapat diimplementasikan pada legacy system (SMS gateway) untuk ditransformasikan kedalam sistem informasi manajemen layanan SMS center, sehingga beberapa kebutuhan baru seperti automatic reply yang diintegrasikan dengan data request, automatic broadcast, dan interface yang responsif dapat direalisasikan. Pada software re-engineering terdapat model proses yang harus dilakukan dalam proses implementasi. sehingga proses transformasi dari legacy system ke sistem informasi manajemen layanan SMS center serta proses penambahan beberapa kebutuhan baru dapat berjalan dengan baik, sehingga apa yang diharapkan institusi dapat direalisasikan.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-08-11</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
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	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/13</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i2.13</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 2, August-2016; 91-100</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/13/12</dc:relation>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/13/131313</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
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				<identifier>oai:ojs.localhost:article/16</identifier>
				<datestamp>2020-12-17T04:31:17Z</datestamp>
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	<dc:title xml:lang="en-US">Rancang Bangun Sistem Monitoring Listrik Prabayar Dengan Menggunakan Arduino Uno</dc:title>
	<dc:creator>Risqiwati, Diah</dc:creator>
	<dc:creator>Rizal, Ahmad Ghozali</dc:creator>
	<dc:creator>Sari, Zama</dc:creator>
	<dc:subject xml:lang="en-US">Listrik prabayar</dc:subject>
	<dc:subject xml:lang="en-US">Arduino Uno</dc:subject>
	<dc:subject xml:lang="en-US">Sensor ACS712-20A</dc:subject>
	<dc:subject xml:lang="en-US">Relay</dc:subject>
	<dc:description xml:lang="en-US">AbstrakKebutuhan akan listrik akan terus meningkat dari tahun ke tahun, hal ini dikarenakan pembuatan produk yang menggunakan listrik sebagai energi nya juga gencar dikeluarkan oleh produsen sehingga kebutuhan akan listrik sudah menjadi kebutuhan yang sangat vital untuk masing-masing individu. Saat ini di negara kita telah dikembangkan listrik prabayar disamping listrik pasca bayar yang telah berjalan, fungsi dari listrik prabayar ini adalah untuk dapat mengontrol penggunaan dari listrik itu sendiri. Namun, penggunaan listrik prabayar tidak sepenuhnya digunakan secara optimal oleh pelanggan, dikarenakan pelanggan tidak mengetahui beban dari alat listrik yang digunakan sehingga tidak dapat melakukan kontrol dari pulsa listrik yang dibeli. Dari permasalahan itu peneliti mengusulkan untuk membuat suatu alat kontrol dengan menggunakan arduino uno sehingga pemilik dapat mengontrol penggunaan listriknya secara real time. Board Arduino berfungsi sebagai sistem kontrol pengambilan data, sebelum data tersebut di olah pada server. Terdapat sistem sensor berfungsi untuk pengambilan data ampere yaitu sensor AC712-20A dan modul relay sebagai saklar elektrik berfungsi untuk memutus daya listrik ketika pulsa tidak mencukupi. Dari hasil pengujian yang telah dilakukan, terdapat kesalahan pengukuran rata-rata sensor ACS712-20A dengan multitester sebesar 26%, sedangkan untuk pengukuran billing listrik prabayar terdapat kesalahan sebesar 6%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-08-11</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
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	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/16</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i2.16</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 2, August-2016; 47-54</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/16/7</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
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				<identifier>oai:ojs.localhost:article/25</identifier>
				<datestamp>2020-12-17T04:31:17Z</datestamp>
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<oai_dc:dc
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	<dc:title xml:lang="en-US">Deteksi Gerak Otot Frontalis Berbasis Citra 3 Dimensi Menggunakan Gray Level Co-Occurrence Matrix (GLCM)</dc:title>
	<dc:creator>Wibowo, Hardianto</dc:creator>
	<dc:creator>Hery Purnomo, Mauridhi</dc:creator>
	<dc:creator>Mulyanto Yuniarno, Eko</dc:creator>
	<dc:subject xml:lang="en-US">Frontalis</dc:subject>
	<dc:subject xml:lang="en-US">Gray Level Co-occurrence Matrix</dc:subject>
	<dc:subject xml:lang="en-US">Ekpresi</dc:subject>
	<dc:description xml:lang="en-US">Ekspresi wajah atau mimik merupakan salah satu dari hasil gerak otot pada wajah. Dalam kamus besar bahasa Indonesia, ekspresi merupakan pengungkapan atau proses menyatakan, yaitu memperlihatkan atau menyatakan maksud, gagasan perasaan dan lain sebagainya. Ekspresi wajah atau mimik dipengaruhi oleh saraf tujuh atau nervuse facialis. Facial Action Coding System (FACS) standardiasi ekspresi dalam format pergerakan enam ekspresi dasar, yaitu bahagia, sedih, terkejut, takut, marah dan jijik. Dalam otot, bahwa setiap otot yang bergerak pasti terjadi kontraksi, dan pada saat terjadi kontraksi, otot akan mengembang atau menggelembung. Otot dibagai menjadi tiga bagian, yaitu origo dan insersio sebagai ujung otot dan belly sebagai titik tengah otot, jadi setiap terjadi gerakkan maka otot bagian belly akan mengembang atau menggelembung. Teknik pengambilan data yaitu dengan merekam data dalam bentuk 3D, setiap terjadi kontraksi maka otot bagian belly akan menggelembung dan data inilah yang akan diolah dan dibandingkan. Dari pengolahan data ini akan didapat kekuatan maksimum kontraksi yang akan dipakai sebagai acuan untuk besaran pergeseran otot khususnya pada otot frontalis. Dalam deteksi pergerakan akan menggunakan metode Gray Level Co-occurrence Matrix (GLCM), dan akan didapatkan pula besaran pergeseran otot secara maksimal. Dari hasil pengujian didapatkan nilai pergeseran pergerakan otot sebesar 2.928.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-08-11</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/25</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i2.25</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 2, August-2016; 55-62</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/25/8</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
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				<identifier>oai:ojs.localhost:article/26</identifier>
				<datestamp>2020-12-17T04:31:17Z</datestamp>
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<oai_dc:dc
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	<dc:title xml:lang="en-US">Pemilihan Dan Migrasi VM Menggunakan MCDM Untuk Peningkatan Kinerja Layanan Pada Cloud Computing</dc:title>
	<dc:creator>Fadil, Abdullah</dc:creator>
	<dc:creator>Wibisono, Waskitho</dc:creator>
	<dc:subject xml:lang="en-US">cloud computing</dc:subject>
	<dc:subject xml:lang="en-US">virtual machine migration</dc:subject>
	<dc:subject xml:lang="en-US">load balancing</dc:subject>
	<dc:subject xml:lang="en-US">dynamic vm consolidation</dc:subject>
	<dc:description xml:lang="en-US">Komputasi awan atau cloud computing merupakan lingkungan yang heterogen dan terdistribusi, tersusun atas gugusan jaringan server dengan berbagai kapasitas sumber daya komputasi yang berbeda-beda guna menopang model layanan yang ada di atasnya. Virtual machine (VM) dijadikan sebagai representasi dari ketersediaan sumber daya komputasi dinamis yang dapat dialokasikan dan direalokasikan sesuai dengan permintaan. Mekanisme live migration VM di antara server fisik yang terdapat di dalam data center cloud digunakan untuk mencapai konsolidasi dan memaksimalkan utilisasi VM. Pada prosedur konsoidasi vm, pemilihan dan penempatan VM sering kali menggunakan kriteria tunggal dan statis. Dalam penelitian ini diusulkan pemilihan dan penempatan VM menggunakan multi-criteria decision making (MCDM) pada prosedur konsolidasi VM dinamis di lingkungan cloud data center guna meningkatkan layanan cloud computing. Pendekatan praktis digunakan dalam mengembangkan lingkungan cloud computing berbasis OpenStack Cloud dengan mengintegrasikan VM selection dan VM Placement pada prosedur konsolidasi VM menggunakan OpenStack-Neat. Hasil penelitian menunjukkan bahwa metode pemilihan dan penempatan VM melalui live migration mampu menggantikan kerugian yang disebabkan oleh down-times sebesar 11,994 detik dari waktu responnya. Peningkatan response times terjadi sebesar 6 ms ketika terjadi proses live migration VM dari host asal ke host tujuan. Response times rata-rata setiap vm yang tersebar pada compute node setelah terjadi proses live migration sebesar 67 ms yang menunjukkan keseimbangan beban pada sistem cloud computing.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-08-11</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/26</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i2.26</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 2, August-2016; 79-90</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/26/11</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
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			<header>
				<identifier>oai:ojs.localhost:article/27</identifier>
				<datestamp>2020-12-17T04:31:17Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
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<oai_dc:dc
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	<dc:title xml:lang="en-US">Pengembangan Mekanisme Otentikasi Dan Otorisasi Manajemen Config Pada Kasus Shared Web Hosting Berbasis Linux Container</dc:title>
	<dc:creator>Saifuddin, Saifuddin</dc:creator>
	<dc:creator>Ijtihadie, Royyana Muslim</dc:creator>
	<dc:creator>Pratomo, Baskoro Adi</dc:creator>
	<dc:subject xml:lang="en-US">Cyber crime</dc:subject>
	<dc:subject xml:lang="en-US">De-Militarised Zone</dc:subject>
	<dc:subject xml:lang="en-US">Docker engine</dc:subject>
	<dc:subject xml:lang="en-US">symlink</dc:subject>
	<dc:description xml:lang="en-US">Sebagian besar penyedia layanan website menggunakan sistem operasi Linux. Ketika salah satu website dalam web server dapat diambil alih, kemungkinan besar website yang lain juga akan dapat diambil alih dengan cara membaca konfigurasi penghubung ke database. Mekanisme yang digunakan untuk membaca sebuah file konfigurasi dengan perintah di linux secara default memang tersedia, dengan menggunakan perintah “ln” yang dikenal dengan istilah “Symlink” yang dapat membaca direktori konfigurasi web walaupun berbeda direktori. Hasil penelitian yang dilakukan, konfigurasi yang terdapat di dalam aplikasi web yang berada direktori dalam satu server, walaupun tetap terbaca dengan menggunakan metode tersebut, namun tidak dapat di-decode untuk membaca username dan password, serta database name, karena sudah diberi otorisasi yang bisa medecode hanya dari direktori yang sudah terdaftar, sedangkan pada pengujian performa untuk latency, memory, dan CPU system yang diusulkan tidak sebagus dengan system sebelumnya, namun dengan menggunakan cache, respond time yang dihasilkan ketika diakses secara simultan dengan 20 kali klik per-user menunjukkan system yang lama sebesar 941,4 ms, sedangkan untuk sistem yang diusulkan sebesar 786,6 ms.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-08-11</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
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	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/27</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i2.27</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 2, August-2016; 63-68</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/27/9</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
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				<identifier>oai:ojs.localhost:article/29</identifier>
				<datestamp>2020-12-17T04:31:17Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
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<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
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	<dc:title xml:lang="en-US">Efisien Epidemic: Pemilihan jarak terjauh dan arah pergerakan kendaraan untuk pendistribusian pesan darurat pada VDTN</dc:title>
	<dc:creator>Akbi, Denar Regata</dc:creator>
	<dc:creator>Wibisono, Waskitho</dc:creator>
	<dc:subject xml:lang="en-US">Vehicular Delay Tolerant Network</dc:subject>
	<dc:subject xml:lang="en-US">Epidemic protocol</dc:subject>
	<dc:subject xml:lang="en-US">e-Epidemic protocol</dc:subject>
	<dc:subject xml:lang="en-US">Message distribution</dc:subject>
	<dc:description xml:lang="en-US">VANET memiliki karakteristik mobilitas kendaraan yang tinggi dan perubahan topologi yang cepat, kondisi tersebut menimbulkan proses komunikasi data yang sering terputus–putus. Teknologi Vehicular Delay Tolerant Network (VDTN) dapat meminimalisir kondisi tersebut. Protokol Epidemic merupakan salah satu protokol yang digunakan untuk pendistribusian pesan pada jaringan vanet. Tetapi mekanisme pada protokol Epidemic menyebabkan jumlah pesan yang relatif banyak, sehingga berdampak pada proses pendistribusian pesan yang tidak efisien dan menurunkan kinerja dari jaringan. Masalah tersebut dapat diselesaikan menggunakan mekanisme pedistribusian pesan menggunakan protokol usulan dari peneliti, yaitu protokol e-Epidemic. Protokol e-Epidemic merupakan pengembangan dari protokol Epidemic dengan memperhatikan arah pergerakan kendaraan dan juga pemilihan kendaraan dengan jarak terjauh. Hasil penelitian berdasarkan jumlah pendistribusian pesan menunjukkan pada protokol e-Epidemic rata-rata jumlah pendistribusian pesan sebanyak 8% dan jumlah pesan penggunaan protokol Epidemic sebesar 92%. Dan berdasarkan nilai Delay, Protokol e-Epidemic hanya memiliki Delay sebesar 17% sedangkan Protokol Epidemic sebesar 83%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-08-11</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/29</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i2.29</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 2, August-2016; 69-78</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/29/10</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/31</identifier>
				<datestamp>2020-12-17T04:31:17Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Analisis Sumber Daya Manusia Teknologi Informasi Menggunakan Kerangka Kerja COBIT 4.1 (Studi Kasus: Unit Pelaksana Teknis Telematika Universitas Pembangunan Nasional “Veteran” Jawa Timur)</dc:title>
	<dc:creator>Idhom, Mohammad</dc:creator>
	<dc:creator>Irwansyah, Irwansyah</dc:creator>
	<dc:creator>Alit, Ronggo</dc:creator>
	<dc:subject xml:lang="en-US">Evaluasi</dc:subject>
	<dc:subject xml:lang="en-US">Sumber Daya Manusia Teknologi Informasi</dc:subject>
	<dc:subject xml:lang="en-US">COBIT 4.1</dc:subject>
	<dc:description xml:lang="en-US">Pengelolaan sumber daya manusia merupakan proses dan struktur hubungan yang mengendalikan dan mengarahkan suatu organisasi perusahaan dalam mencapai tujuan organisasi dengan menambahkan nilai agar teknologi informasi dan prosesnya dapat diseimbangkan dengan risikonya. Diperlukan sebuah evaluasi sumber daya manusia dibidang teknologi informasi untuk mengetahui sejauh mana tingkatan pengelolaan terhadap sumber daya manusia di Unit Pelaksana Teknis Telematika saat ini. Sumber daya manusia dibidang teknologi informasi pada Unit Pelaksana Teknis Telematika membutuhkan pengembangan dan pengelolaan sesuai dengan harapan organisasi. Melihat terbatasnya sumber daya manusia di bidang teknologi informasi pada Unit Pelaksana Teknis Telematika sangat terbatas sehingga kegiatan operasional masih belum efektif dan memenuhi sasaran yang diharapkan. Melihat kondisi organisasi yang mengalami terbatas pada sumber daya manusia di bidang teknologi informasi dilakukan evaluasi secara detail dengan menggunakan COBIT 4.1. Dalam melakukan evaluasi sumber daya manusia dengan menggunakan kerangka kerja COBIT yang berfokus pada Domain PO7 diharapkan dapat memberikan acuan dan perbaikan yang lebih efektif terhadap organisasi ke depannya.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-08-11</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/31</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i2.31</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 2, August-2016; 101-106</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/31/13</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/32</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Tingkat Kematangan Infrastruktur Teknologi Informasi Pada Domain Acquire and Implement Menggunakan COBIT 4.1 (Studi Kasus: UPT Perpustakaan Universitas Pembangunan Nasional “VETERAN” Jawa Timur)</dc:title>
	<dc:creator>Alit, Ronggo</dc:creator>
	<dc:creator>Pratiwi, Icha Dian</dc:creator>
	<dc:creator>idhom, Mohammad</dc:creator>
	<dc:subject xml:lang="en-US">Tata Kelola</dc:subject>
	<dc:subject xml:lang="en-US">Infrastruktur Teknologi Informasi</dc:subject>
	<dc:subject xml:lang="en-US">COBIT</dc:subject>
	<dc:description xml:lang="en-US">Berdasarkan hasil wawancara UPT Perpustakaan kekurangan perangkat komputer dan masih menggunakan server milik UPT Telematika serta kecepatan akses wifi akan lambat jika banyak yang menggunakan sehingga perlu dilakukan penelitian ini yang bertujuan untuk mengetahui tingkat kematangan dan menghasilkan rekomendasi guna meningkatkan pengelolaan infrastruktur teknologi informasi. Penelitian dilakukan menggunakan COBIT Framework 4.1 tahap penelitian diawali dengan analisa data wawancara kemudian diidentifikasi IT goals, IT process, serta Control Objectives. Perhitungan maturity level untuk mengetahui gap antara kondisi sekarang dengan kondisi yang diharapkan dan rekomendasi digunakan untuk mengatasi gap tersebut. Dari hasil penelitian yang dilakukan diperoleh 4 IT Goals, 10 IT Processes dan 17 detailed control objectives. Karena pemilihan subdomain disesuaikan dengan masalah dan kebutuhan maka subdomain yang digunakan adalah PO3, PO7, AI3 dan AI5. Ditemukan gap sebesar 1.5 dan maturity level sebesar 2.5 sehingga berada pada level 3 artinya perpustakaan telah memiliki mekanisme dan prosedur yang jelas mengenai tata cara dan manajemen teknologi informasi.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/32</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.32</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 227-234</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/32/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/33</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Penentuan Kombinasi Jumlah Katalis Dalam Produksi Metanol Menggunakan Metode Fuzzy Dan Evolution Strategies</dc:title>
	<dc:creator>Santoso, Angga</dc:creator>
	<dc:subject xml:lang="en-US">Catalyst</dc:subject>
	<dc:subject xml:lang="en-US">Methanol</dc:subject>
	<dc:subject xml:lang="en-US">Hydrogenation of carbon</dc:subject>
	<dc:subject xml:lang="en-US">Evolution strategies</dc:subject>
	<dc:subject xml:lang="en-US">Fuzzy inference system</dc:subject>
	<dc:description xml:lang="en-US">Sebagai salah satu bahan baku utama dalam berbagai industri kimia, cara yang paling umum digunakan dalam memproduksi metanol adalah melalui proses hidrogenasi karbon. Proses ini hanya dapat dilakukan dalam suhu yang sangat tinggi dan untuk mencapai suhu tersebut membutuhkan waktu yang sangat lama. Salah satu cara untuk mengurangi kebutuhan suhu tersebut adalah menggunakan suatu campuran senyawa kimia yang disebut katalis. Komposisi jumlah katalis yang tepat dan suhu yang sesuai merupakan faktor penting yang menentukan banyaknya produksi metanol yang dihasilkan. Mencari angka yang tepat dari semua kemungkinan melalui uji coba di laboratorium membutuhkan banyak waktu. Oleh karena itu, metode Fuzzy digunakan untuk menghitung banyaknya hasil produksi berdasarkan beberapa percobaan di laboratorium dan algoritma evolution strategies digunakan untuk mencari kombinasi jumlah katalis yang tepat. Katalis yang digunakan dalam uji coba adalah CuO-ZnO-ZrO2. Metode Fuzzy yang digunakan memperoleh akurasi sebesar 80.7% dengan membandingkan hasil dari laboratorium. Dari algoritma evolution strategies diperoleh produksi methanol paling besar pada komposisi jumlah katalis 40% Cu, 40% Zn, 20% Zr, dan suhu 230°C. Komposisi tersebut dapat digunakan untuk memproduksi methanol dengan hasil paling banyak tanpa harus mencoba semua kemungkinan komposisi.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/33</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.33</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 1-8</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/33/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/42</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Pemodelan Dan Pengaturan Adaptif Untuk Sistem Hidrolik Tak-Linier</dc:title>
	<dc:creator>Jayanegara, M Mulyadi</dc:creator>
	<dc:creator>Zulfatman, Zulfatman</dc:creator>
	<dc:creator>Mardiyah, Nur Alif</dc:creator>
	<dc:subject xml:lang="en-US">Adaptif Sliding Mode Control</dc:subject>
	<dc:subject xml:lang="en-US">elektro-hidrolik</dc:subject>
	<dc:subject xml:lang="en-US">Pemodelan tak-linier</dc:subject>
	<dc:subject xml:lang="en-US">Sliding Surface</dc:subject>
	<dc:subject xml:lang="en-US">Identifikasi Sistem</dc:subject>
	<dc:description xml:lang="en-US">Elektro-hidrolik merupakan jenis aktuator yang kompleks dengan ketaklinieran yang tinggi dan mengandung unsur ketidakpastian di dalamnya. Oleh karena itu untuk mendapatkan performa terbaik dari sistem elektro-hidrolik diperlukan pemodelan yang lebih akurat dan sistem pengaturan yang tepat. Tujuan dari tugas akhir ini adalah melakukan pemodelan sistem secara tak-linier dan dilanjutkan dengan perancangan sistem pengaturan tak-linier yang robust untuk sistem elektro-hidrolik. Dalam tulisan ini pemodelan dilakukan dengan menggunakan System Identification Toolbox pada Matlab dari sepasang data input-output yang diambil dari sistem sebenarnya. Model dari sistem ditampilkan dalam bentuk tak-linier, karena mengakomodasi ketaklinieran, ketidakpastian dan gangguan dari sistem elektro-hidrolik. Sistem pengaturan menggunakan Sliding Mode Control (SMC) yang dikombinasikan dengan pengaturan Fuzzy dalam format Adaptif Sliding Mode Control (ASMC) untuk mengkompensasi perubahan parameter, ketaklinieran, ketidakpastian dan gangguan pada pengaturan SMC. Stabilitas sistem pengaturan dijamin dengan fungsi Lyapunov. Hasil pemodelan tak-linier menunjukkan nilai best-fit sebesar 94.65 %. Sementara pengaturan ASMC menghasilkan performa lebih baik dibandingkan dengan pengaturan SMC, hal ini dibuktikan menggunakan metode Sum of Squared Tracking Errors (SSTE) menghasilkan nilai sebesar 0,0121.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-11-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/42</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.42</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 107-122</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/42/24</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/46</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Penentuan Pola Kunjungan Wisatawan  Ke Berbagai Objek Wisata Di Pulau Ambon  Menggunakan Frequent Pattern Growth</dc:title>
	<dc:creator>Fakih, Muhammad Fadli</dc:creator>
	<dc:creator>Yuniarno, Eko Mulyanto</dc:creator>
	<dc:creator>Susiki N, Supeno Mardi</dc:creator>
	<dc:subject xml:lang="en-US">Pola Kunjungan</dc:subject>
	<dc:subject xml:lang="en-US">Wisatawan</dc:subject>
	<dc:subject xml:lang="en-US">Pulau Ambon</dc:subject>
	<dc:subject xml:lang="en-US">Frequent Pattern Growth</dc:subject>
	<dc:description xml:lang="en-US">Untuk menyusun perencanaan pengembangan objek daya tarik wisata di pulau Ambon khususnya penentuan pola perjalanan wisatawan diperlukan data dan Metode yang relevan, salah satu metode penentuan pola kunjungan wisata adalah Metode Frequent Pattern Growth yang terbukti dapat digunakan untuk melihat pola kecenderungan. Dari 505 sampel data wisatawan Gabungan yang terdiri dari 331 wisatawan Domestik dan 174 wisatawan mancanegara yang berkunjung ke 18 objek daya tarik wisata di pulau Ambon dengan minimum support 10 % dan minimum confidence 70 % didapatkan 12 pencarian pola kunjungan wisatawan yakni pola kunjungan wisatawan domestik, Mancanegara dan Gabungan  ke seluruh ODTW, ODTW Pantai, ODTW Sejarah dan ODTW Alam. Dari masing–masing item, diambil 10 pola berdasarkan tingkat confidence tertinggi untuk dijadikan bahan rekomendasi bagi dinas terkait menyangkut penentuan pola kunjungan wisatawan di pulau Ambon.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/46</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.46</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 189-196</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/46/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/47</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Perancangan Chatbot Pusat Informasi Mahasiswa Menggunakan AIML Sebagai Virtual Assistant Berbasis Web</dc:title>
	<dc:creator>Maskur, Maskur</dc:creator>
	<dc:subject xml:lang="en-US">Chatbot</dc:subject>
	<dc:subject xml:lang="en-US">ALICE</dc:subject>
	<dc:subject xml:lang="en-US">AIML</dc:subject>
	<dc:subject xml:lang="en-US">Virtual Assistant</dc:subject>
	<dc:subject xml:lang="en-US">sistem</dc:subject>
	<dc:description xml:lang="en-US">Seiring perkembangan teknologi dan keinginan program studi teknik informatika untuk mengembangkan layanan terhadap mahasiswa, informasi yang diperoleh melalui sistem informasi dan chatting yang dilakukan antara pengguna dengan pihak Virtual Assistant. Penelitian ini bertujuan untuk membangun chatbot yang mempunyai tujuan sebagai Virtual Assistant yang memberikan informasi kepada mahasiswa melalui data yang tersimpan pada sistem yang berisi informasi mengenai program studi teknik informatika dan penambahan pengetahuan baru apabila data yang tersimpan tidak ditemukan. Pada perancangan dan implementasi perangkat lunak ini menghasilkan sebuah prototipe Chatbot yang dibangun dengan menggunakan mesin ALICE sebagai penerjemah AIML. AIML ini menyebabkan Chatbot dapat mengintegrasikan input yang diterima berupa input text. Sehingga akan dihasilkan percakapan antara pengguna dan program. Dengan pemanfaatan chatbot yang telah dilengkapi dengan informasi berupa audio, membuat pengguna dapat lebih mudah mendapatkan informasi yang berasal dari database yang diinformasikan kepada pengguna. Dari hasil pengujian verifikasi, pengujian validitas dan pengujian prototipe yang dilakukan sistem berjalan dengan baik sesuai dengan perencanaan. ?</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-11-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/47</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.47</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 123-128</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/47/14</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/65</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Analisis Pengaruh System Quality, Information Quality, Service Quality Terhadap Net Benefit Pada Sistem KRS-Online UMM</dc:title>
	<dc:creator>Fathoni, Muhammad Asrar</dc:creator>
	<dc:creator>Marthasari, Gita Indah</dc:creator>
	<dc:creator>Suharso, Wildan</dc:creator>
	<dc:subject xml:lang="en-US">Model Delone and Mclean</dc:subject>
	<dc:subject xml:lang="en-US">KRS-Online</dc:subject>
	<dc:subject xml:lang="en-US">Kepuasan Pengguna</dc:subject>
	<dc:subject xml:lang="en-US">Net Benefit</dc:subject>
	<dc:subject xml:lang="en-US">Kesuksesan.</dc:subject>
	<dc:description xml:lang="en-US">Implementasi sistem informasi KRS-online dalam perkuliahan digunakan untuk membantu proses penyusunan KRS oleh setiap mahasiswa Universitas Muhammadiyah Malang. Penelitian ini bertujuan untuk mengukur dan menguji variabel-variabel serta indikator yang mempengaruhi kesuksesan sistem informasi KRS-online UMM. Model penelitian ini mengadopsi model penelitian DeLone and Mclean IS Success. Kuesioner yang disusun dalam penelitian ini disebarkan kepada 100 responden yang memiliki kualifikasi sebagai mahasiswa pengguna sistem KRS-online. Uji validitas dan uji reliabilitas dilakukan untuk memperoleh data yang valid dan reliabel. Hasil penelitian menunjukkan bahwa kualitas sistem memiliki pengaruh yang signifikan terhadap kepuasan pengguna, kualitas informasi memiliki pengaruh yang signifikan terhadap kepuasan pengguna, kualitas layanan memiliki pengaruh yang signifikan terhadap kepuasan pengguna dan kepuasan pengguna memiliki pengaruh yang signifikan terhadap net benefit. Berdasarkan hasil Analisis ditunjukkan bahwa kesuksesan sistem informasi KRS-online UMM memiliki persentase sebesar 70,5% yang artinya kesuksesan sistem informasi KRS-online UMM berada pada tingkatan sukses.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/65</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.65</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 197-206</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/65/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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			<header>
				<identifier>oai:ojs.localhost:article/89</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Prototype Sistem Multi-Telemetri Wireless Untuk Mengukur Suhu Udara Berbasis Mikrokontroler ESP8266 Pada Greenhouse</dc:title>
	<dc:creator>Nida, Hanum Shirotu</dc:creator>
	<dc:creator>Faiqurahman, Mahar</dc:creator>
	<dc:creator>Sari, Zamah</dc:creator>
	<dc:subject xml:lang="en-US">Telemetri</dc:subject>
	<dc:subject xml:lang="en-US">Wireless</dc:subject>
	<dc:subject xml:lang="en-US">ESP8266</dc:subject>
	<dc:subject xml:lang="en-US">DHT11</dc:subject>
	<dc:subject xml:lang="en-US">Greenhouse</dc:subject>
	<dc:description xml:lang="en-US">Telemetri wireless adalah proses pengukuran parameter suatu obyek yang hasil pengukurannya dikirimkan ke tempat lain melalui proses pengiriman data tanpa menggunakan kabel (wireless), sedangkan multi telemetri adalah gabungan dari beberapa telemeteri itu sendiri. Penelitian ini merancang prototype sistem multi-telemetri wireless untuk mengukur suhu udara dan kelembaban udara pada greenhouse dengan menggunakan sensor DHT11 dan data hasil dari pembacaan sensor dikirim dengan menggunakan modul WiFi ESP8266 ke server dengan menggunakan protokol HTTP. Dalam penelitian ini diuji nilai sensor DHT11, heap memory ESP8266, jarak atau jangkauan ESP8266, uji coba data missing handling dan kestabilan jaringan. Berdasarkan hasil pengujian diketahui bahwa sensor DHT11 memiliki rata-rata kesalahan ukur suhu 0.92 oC dan kelembaban 3.1%. Modul WiFi ESP8266 mampu menyimpan dan mengirim buffer hingga 100 data dan dapat melakukan pengiriman dalam jangkauan 50 meter. Data missing handling memanfaatkan buffer untuk menyimpan data selama server sedang tidak dapat diakses oleh sensor node agar data tidak hillang. Kestabilan pengiriman data atau koneksi sensor node dengan server dipengaruhi oleh jumlah access point yang sedang berkomunikasi disekitar access point server dengan menggunakan channel yang sama.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/89</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.89</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 217-226</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/89/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/91</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Analisis Perbandingan Performansi Protokol Ad Hoc On-Demand Distance Vector dan Zone Routing Protocol Pada Mobile Ad Hoc Network</dc:title>
	<dc:creator>Kusuma, Bayu Satria</dc:creator>
	<dc:creator>Risqiwati, Diah</dc:creator>
	<dc:creator>Akbi, Denar Regata</dc:creator>
	<dc:subject xml:lang="en-US">Ad hoc</dc:subject>
	<dc:subject xml:lang="en-US">Ad hoc On-demand Distance Vector</dc:subject>
	<dc:subject xml:lang="en-US">Zone Routing Protocol</dc:subject>
	<dc:subject xml:lang="en-US">Routing Protocol</dc:subject>
	<dc:subject xml:lang="en-US">Quality of Service</dc:subject>
	<dc:description xml:lang="en-US">Jaringan Ad Hoc adalah jaringan wireless dengan beberapa Mobile node yang tidak memiliki router tetap. Setiap node ini dapat berfungsi sebagai router yang dapat mencari dan menangani jalur ke node yang lain dalam suatu jaringan. Setiap node pada jaringan bersifat Mobile sehingga topologi dari jaringannya selalu berubah-ubah. AODV dan ZRP merupakan contoh routing protocol yang efisien untuk jaringan Ad Hoc pada tipe routing protocol masing-masing. AODV untuk tipe routing protocol reactive dan ZRP untuk tipe routing protocol hybrid. Setiap routing protocol tentu akan memiliki kemampuan yang berbeda dalam kecepatan mencari jalur routing dan kemampuan pengiriman jumlah packet dalam jaringan, sehingga Quality of Service (QoS) untuk setiap routing protocol juga berbeda. Oleh karena itu, menjadi penting untuk mengetahui kecepatan dan efisiensi routing protocol dalam menentukan routing yang akan digunakan dalam studi kasus. Dalam Penelitian melakukan analisis QoS jaringan ad hoc pada routing protocol AODV dan ZRP dengan parameter yang di uji adalah End to End Delay, Jitter, Packet Delivery Ratio dan Throughput. Setelah data terkumpul, dilakukan analisa dengan melihat QoS setiap protocol routing. Hasil pengujian memperlihatkan bahwa masing-masing routing protocol yang diteliti, routing protocol AODV memiliki waktu yang lebih cepat dalam proses pengiriman packet ke node selanjutnya dengan nilai rata-rata 0.3134 detik dari pada routing protocol ZRP yang memiliki nilai 0.3891 detik. Untuk jumlah packet yang terkirim routing protocol ZRP lebih baik dengan rata-rata throughput 963.34 Kb dibandingkan dengan routing protocol AODV.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/91</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.91</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 165-174</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/91/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/98</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Rancang Bangun Sistem Informasi Servis Oli Sepeda Motor Menggunakan Odometer Berbasis LBS</dc:title>
	<dc:creator>Santana, Renda Arya</dc:creator>
	<dc:creator>Risqiwati, Diah</dc:creator>
	<dc:creator>Sari, Zamah</dc:creator>
	<dc:subject xml:lang="en-US">LBS bengkel</dc:subject>
	<dc:description xml:lang="en-US">Waktu servis dapat diketahui melalui mengonversi putaran roda kendaraan menjadi jarak tempuh. Penggunaan sensor magnet Reed Switch untuk menghitung putaran roda sepeda motor, kemudian Mikrokontroller digunakan sebagai pengolah data putaran roda menjadi jarak tempuh. Apabila perhitungan jarak tempuh telah mencapai batas untuk servis oli, maka akan diberikan suatu peringatan berupa suara menggunakan buzzer. Sistem ini juga dilengkapi dengan button reset untuk melakukan reset perhitungan jarak tempuh dan sd card yang digunakan untuk menyimpan data jarak tempuh. Aplikasi Location Based Service dapat menentukan posisi pengguna maupun bengkel-bengkel resmi Honda yang telah terintegrasi. Dengan kombinasi ini, aplikasi Location Based Service bengkel akan mencari rute untuk menghubungkan posisi pengguna dengan bengkel motor serta memanfaatkan servis di google yang sudah disertakan layer traffic sehingga pengguna dapat memilih bengkel yang sesuai dengan keinginannya. Dari hasil aplikasi Location Based Service bengkel yang telah dibuat, aplikasi dapat mendaftarkan servis sepeda motor ke bengkel-bengkel yang terintegrasi. Aplikasi tersebut mampu melakukan proses pencarian lokasi bengkel terdekat di sekitar pengguna dan menunjukkan rute dari lokasi pengguna ke bengkel tujuan menggunakan API google map. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/98</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.98</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 17-26</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/98/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/120</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Sistem Pendukung Keputusan Seleksi Ujian Masuk Perguruan Tinggi Menggunakan NBC (Na?ve Bayes Classifier)</dc:title>
	<dc:creator>Suryadi, Andri</dc:creator>
	<dc:subject xml:lang="en-US">Sistem Pendukung Keputusan</dc:subject>
	<dc:subject xml:lang="en-US">Na?ve bayes Classifier</dc:subject>
	<dc:subject xml:lang="en-US">Tes masuk Perguruan Tinggi</dc:subject>
	<dc:description xml:lang="en-US">Kesuksesan sebuah perguruan tinggi dalam menciptakan lulusan yang berkualitas ditentukan oleh sumber daya yang masuk ke perguruan tinggi tersebut. Masing ? masing perguruan tinggi mempunyai sistem tersendiri dalam proses seleksi tersebut. Namun, dalam proses seleksi yang dilakukan banyak mahasiswa yang nilai kelulusannya tidak sesuai yang diharapkan. Oleh karena itu perlu adanya suatu sistem yang dapat mendukung keputusan dalam seleksi calon mahasiswa baru guna mendapatkan input calon mahasiswa yang baik. Penelitian ini membangun sistem Pendukung Keputusan menggunakan metode na?ve bayes classifier dimana nilai tes kompetensi dasar mahasiswa yang telah diterima akan dijadikan data latih kemudian diklasifikasikan berdasarkan nilai ipk yang telah diperolehnya. Nilai ipk tersebut akan menjadi patokan pembentukan kelas yang merupakan rekomendasi kepada tim penyeleksi. Kemudian diberikan sebuah data calon mahasiswa beserta nilai kompentensi dasar, jika calon mahasiswa tersebut memasuki kelas aman maka akan direkomendasikan untuk memasuki Perguruan Tinggi yang dimaksud.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-11-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/120</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.120</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 173-182</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/120/22</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/121</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Implementasi Framework Twitter Bootstrap Dalam Perancangan Aplikasi Penerimaan Mahasiswa Baru Berbasis Web</dc:title>
	<dc:creator>Rosid, Mochamad Alfan</dc:creator>
	<dc:creator>Jakaria, Ribangun Bamban</dc:creator>
	<dc:subject xml:lang="en-US">Web</dc:subject>
	<dc:subject xml:lang="en-US">CSS</dc:subject>
	<dc:subject xml:lang="en-US">Bootstrap</dc:subject>
	<dc:description xml:lang="en-US">Dalam mendesain template aplikasi berbasis web, programmer web menggunakan sintaks-sintaks CSS untuk membuat tampilan menjadi lebih menarik. Dalam perkembangannya banyak tool-tool atau framework CSS yang dapat dimanfaatkan untuk mempercepat pengerjaan desain template web, diantaranya Gumby, Foundation, Less Framework, Blueprint CSS dan Twitter Bootstrap. Dari beberapa framework CSS tersebut, Twitter Bootstrap hadir dengan tutorial dan dokumentasi yang berlimpah serta memiliki fitur responsive. Pada penelitian ini penulis megimplementasikan framework Twitter Bootstrap pada perancangan aplikasi penerimaan mahasiswa baru berbasis web. Tahapan yang diambil dalam perancangan Aplikasi Penerimaan Mahasiswa Baru ini diawali dengan mendownload Twitter Bootstrap dari website resminya dan melakukan ekstraksi ke folder project setelah itu baru class-class yang disediakan oleh Twitter Bootstrap dapat dipanggil dalam pengerjaan desain aplikasi. Dengan penerapan framework twitter bootstrap ini pengerjaan desain aplikasi lebih cepat karena tidak perlu lagi memikirkan sintaks-sintaks css dan menghasilkan template yang responsive, ringan dan simple.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-11-03</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/121</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.121</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 129-134</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/121/15</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/122</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Sistem Pakar Diagnosa Dini Penyakit Leukimia Dengan Metode Certainty Factor</dc:title>
	<dc:creator>Ghozali, M Fahruddin</dc:creator>
	<dc:creator>Eviyanti, Ade</dc:creator>
	<dc:subject xml:lang="en-US">leukimia</dc:subject>
	<dc:subject xml:lang="en-US">sistem pakar</dc:subject>
	<dc:subject xml:lang="en-US">certainty factor h</dc:subject>
	<dc:description xml:lang="en-US">Penyakit kanker darah (Leukemia) menduduki peringkat tertinggi kanker pada anak. Namun, penanganannya di Indonesia masih terbilang lambat. Leukemia perlu diketahui sedini mungkin, untuk mewujudkan hal tersebut diperlukan adanya sebuah sistem pakar. Perhitungan ketidakpastian dalam sistem pakar ini menggunakan metode certainty factor. Metode ini merupakan perhitungan tingkat kepastian terhadap kesimpulan yang diperoleh dan dihitung berdasarkan nilai probabilitas penyakit karena adanya evident gejala. Maka, bisa diasumsikan bahwa sistem pakar identifikasi dini penyakit leukemia dapat menggunakan metode certainty factor sebagai metode pendukungnya. Diharapkan dengan sistem ini, orang awam dapat memanfaatkannya untuk penanganan atau pertolongan pertama penyakit leukemia. Sistem pakar identifikasi dini penyakit leukemia dengan metode certainty factor melakukan diagnosis dengan cara menganalisis masukan gejala tentang apa yang dirasakan oleh pasien. Masukan gejala tersebut kemudian diolah dengan menggunakan kaidah tertentu sesuai dengan ilmu pengetahuan pakar atau dokter umum yang sebelumnya sudah disimpan di dalam basis pengetahuan. Hasil dari penelitian ini adalah membangun dan mengembangkan sebuah aplikasi sistem pakar identifikasi dini penyakit leukemia dengan metode certainty factor. Aplikasi ini dapat dijadikan alternatif pemanfaatan teknologi agar dapat digunakan untuk mendeteksi penyakit kanker darah (leukemia) sejak dini secara cepat, tepat, dan akurat, sehingga untuk kedepannya penanganan terhadap penderita penyakit leukemia bisa lebih cepat dan lebih banyak jiwa yang bisa diselamatkan.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-12-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/122</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.122</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 135-146</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/122/17</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
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			<header>
				<identifier>oai:ojs.localhost:article/123</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Sistem Pakar Berbasis Web Dengan Metode Forward Chaining Dalam Mendiagnosa Dini Penyakit Tuberkulosis Di Jawa Timur</dc:title>
	<dc:creator>Supartini, Windah</dc:creator>
	<dc:creator>Hindarto, Hindarto</dc:creator>
	<dc:subject xml:lang="en-US">Tuberkulosis</dc:subject>
	<dc:subject xml:lang="en-US">Forward Chaining</dc:subject>
	<dc:subject xml:lang="en-US">Sistem Pakar</dc:subject>
	<dc:subject xml:lang="en-US">Web</dc:subject>
	<dc:description xml:lang="en-US">Tuberkulosis adalah suatu penyakit menular berbahaya yang disebabkan oleh kelompok Mycobacterium, yaitu Microbacterium Tuberkulosis. Setiap pasien Tuberkulosis dapat menularkan penyakitnya pada orang lain yang berada di sekelilingnya dan atau yang berhubungan erat dengannya. Karena masih banyak orang yang tidak mengetahui gejala-gejala penyakit suatu sistem pakar mendiagnosis secara dini penyakit tuberkulosis menggunakan metode forward chaining berbasis web, dapat dikenali dengan melihat gejala-gejala dengan mendeteksi penyakit sejak dini, dilakukan pencegahan terhadap penyakit tuberkulosis. Diagnosis sistem pakar, memiliki nilai keakuratan 93,333 % dan nilai eror 6,667 % untuk uji coba pada 15 pasien. Sehingga dapat disimpulkan bahwa sistem pakar cukup layak untuk digunakan oleh pasien dalam mendiagnosis dini pada penyakit tuberkulosis.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-11-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/123</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.123</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 147-154</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/123/19</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
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			<header>
				<identifier>oai:ojs.localhost:article/124</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Rancang Bangun Aplikasi Monitoring Perangkat Keras Komputer Menggunakan Windows Query Language</dc:title>
	<dc:creator>Lucky Tirma Irawan, Paulus</dc:creator>
	<dc:creator>Kamil Dhermawan, Abdurrachman</dc:creator>
	<dc:creator>Setiawan, Hendry</dc:creator>
	<dc:subject xml:lang="en-US">Windows Query Language</dc:subject>
	<dc:subject xml:lang="en-US">Restful</dc:subject>
	<dc:subject xml:lang="en-US">Web services</dc:subject>
	<dc:description xml:lang="en-US">Dokumentasi aset merupakan salah satu agenda rutin yang harus dilakukan sebagai bagian dari sistem manajemen mutu. Dokumen ini dapat memiliki fungsi sebagai alat komunikasi, alat bukti dan juga knowledge sharing. Kegiatan dokumentasi ini biasanya difokuskan pada sarana dan prasarana utama yang mendukung kinerja sebuah instansi, salah satunya laboratorium. Dokumentasi aset laboratorium secara umum melibatkan spesifikasi perangkat komputer, seperti data perangkat keras meliputi mainboard, harddrive, sistem operasi hingga data kondisi kelayakan masing-masing perangkat tersebut. Pengembangan aplikasi monitoring memanfaatkan teknologi web service dan Windows Query Language. Aplikasi ini dapat memudahkan pelaksana dokumentasi untuk mendapatkan informasi yang dibutuhkan secara cepat, akurat dan real-time menggunakan aplikasi yang terintegrasi dengan sistem yang dibangun di server. Aplikasi monitoring dapat diakses menggunakan peramban maupun perangkat bergerak sehingga meningkatkan fleksibilitas penggunanya pada saat melakukan pengawasan dan dokumentasi data. Total pemakaian memori untuk pengoperasian aplikasi ini hanya membutuhkan memori yang cukup kecil, yakni 30 MB RAM. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-11-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:format>application text/html</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/124</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.124</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 155-162</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/124/20</dc:relation>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/124/124124124</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
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			<header>
				<identifier>oai:ojs.localhost:article/125</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Perancangan Generator 100 Watt Menggunakan Software Magnetik Infolityca</dc:title>
	<dc:creator>Anam, Choirul</dc:creator>
	<dc:creator>Nurhadi, Nurhadi</dc:creator>
	<dc:creator>Irfan, M</dc:creator>
	<dc:subject xml:lang="en-US">Generator</dc:subject>
	<dc:subject xml:lang="en-US">Desain Generator</dc:subject>
	<dc:subject xml:lang="en-US">Generator 100 Watt</dc:subject>
	<dc:subject xml:lang="en-US">FEM</dc:subject>
	<dc:subject xml:lang="en-US">Infolityca</dc:subject>
	<dc:description xml:lang="en-US">Perancangan generator menggunakan softawre merupakan hal yang sangat dibutuhkan sebelum melakukan pembuatan generator karena mampu mensimulasikan diameter, material, ketebalan, jumlah lilitan dan kecepatan putar generator sehingga nantinya ketika melakukan pembuatan generator bisa mencapai tingkat keberhasilan yang tinggi. Para peneliti sebelumnya ketika membuat generator langsung melakukan pembuatan tanpa ada simulasi terlebih dahulu sehingga hasil yang dicapi masih kurang dari target yang diingginkan. Software elektromgantik infolityca merupakan software yang mampu mensimulasi motor dan generator. Software infolityca merupakan software yang berbasis Fenite Element Methode (FEM) atau metode pembagan tak hingga. Adapun generator yang dirancang bertipe radial fluks dengan jumlah 12 slot 8 pole, diameter 13 centimeter, ketebalannya 5 centimeter serta menggunakan 12 lilitan diputar dengan 100 rpm dan frekuensi 66,6667 Hz. Didapatkan hasil dari rancangan generator tanpa beban tegangan outoput sebesar 21,65 volt, arus sebesar 0 ampere dan untuk rancangan generator berbeban didapatkan output tegangan sebesar 23,89, arusnya sebesar 5 Ampere.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/125</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.125</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 27-36</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/125/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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			<header>
				<identifier>oai:ojs.localhost:article/128</identifier>
				<datestamp>2020-12-17T04:46:49Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Prototipe Sistem Kontrol Jarak Jauh Beberapa Alat Pendingin Ruangan Berbasis Raspberry Pi</dc:title>
	<dc:creator>Subianto, Mochamad</dc:creator>
	<dc:subject xml:lang="en-US">Air Conditioning</dc:subject>
	<dc:subject xml:lang="en-US">Raspberry Pi</dc:subject>
	<dc:subject xml:lang="en-US">Sistem Kontrol</dc:subject>
	<dc:subject xml:lang="en-US">Jarak Jauh</dc:subject>
	<dc:description xml:lang="en-US">Saat ini pengendalian on/off berbagai piranti listrik kebanyakan masih dikendalikan dengan menekan tombol saklar atau remote yang penggunaannya dengan jarak yang dekat. Untuk menjawab kebutuhan masyarakat tentang sistem kontrol yang cepat dan dinamis diperlukan suatu teknologi sistem kontrol jarak jauh yang memungkinkan proses secara cepat agar dapat menghemat waktu dan tenaga khususnya pengendalian beberapa alat pendingin ruangan yang berada di beberapa ruangan. Penelitian ini merupakan penelitian lanjutan dari peneliti terdahulu dan menggunakan perangkat yang mempunyai teknolgi terbaru yaitu Raspberry Pi sebagai pengendali untuk membuat suatu sistem kontrol beberapa AC (Air Conditioning) pada ruangan yang berbeda secara jarak jauh. Diharapkan dapat sebagai salah satu solusi untuk perkembangan gaya hidup dan dinamika sosial saat ini yang semakin mementingkan kepraktisan dan efisiensi. Metodologi penelitian yang akan digunakan menggunakan metodologi waterfall dengan tahap-tahapannya yaitu tinjauan pustaka, analisa kebutuhan pengguna, analisis sistem, perancangan sistem, implementasi dan pengujian. Hasil akhir dari penelitian adalah prototipe pengendali jarak jauh beberapa perangkat AC Raspberry Pi.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2016-11-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/128</dc:identifier>
	<dc:identifier>10.22219/kinetik.v1i3.128</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 1, No 3, November-2016; 163-172</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v1i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/128/21</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2016 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/132</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Implementasi Algoritma Harmony Search Untuk Penjadwalan Produksi</dc:title>
	<dc:creator>Setiawan, Hendry</dc:creator>
	<dc:creator>Hendra Kelana, Oesman</dc:creator>
	<dc:creator>Gunawan, Dennys</dc:creator>
	<dc:subject xml:lang="en-US">Harmony search</dc:subject>
	<dc:subject xml:lang="en-US">produksi</dc:subject>
	<dc:subject xml:lang="en-US">penjadwalan</dc:subject>
	<dc:description xml:lang="en-US">Permasalahan yang sering terjadi pada perusahaan yang bekerja di bidang produksi kantong plastik adalah masih tingginya kerusakan hasil produksi (afal). Hal ini dikarenakan operator yang bertugas untuk menjadwalkan produksi masih kurang memiliki kemampuan dan pengalaman yang mencukupi untuk menjadwalkan produksi, sehingga menyebabkan kemungkinan terjadinya kesalahan penjadwalan yang tinggi. Untuk memecahkan permasalahan tersebut, penelitian ini bertujuan untuk menciptakan sebuah aplikasi yang dapat merekomendasikan  jadwal produksi.  Algoritma yang digunakan untuk membuat aplikasi  ini menggunakan algoritma harmony search. Solusi penjadwalan produksi akan direpresentasikan dalam bentuk nada-nada. Setiap nada akan improvisasi terus menerus hingga mencapai nada terbaik yang mampu memberikan rekomendasi jadwal yang terbaik. Proses pengujian yang dilakukan terhadap aplikasi dengan menggunakan data sebanyak 28 order memberikan hasil bahwa aplikasi ini dapat melakukan penjadwalan dengan tingkat keakuratan mencapai 98%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-24</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/132</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.132</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 71-82</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/132/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/133</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Pemetaan Subdomain Pada Cloud Server Universitas Semarang Menggunakan Metode Port Forwarding dan Reverse Proxy</dc:title>
	<dc:creator>Suprayogi, Mohammad Sani</dc:creator>
	<dc:creator>Pungkasanti, Prind Triajeng</dc:creator>
	<dc:subject xml:lang="en-US">Cloud computing</dc:subject>
	<dc:subject xml:lang="en-US">Network management</dc:subject>
	<dc:subject xml:lang="en-US">Private cloud</dc:subject>
	<dc:description xml:lang="en-US">Manajemen Jaringan adalah bagian dari ilmu komputer yang berkaitan dengan pengaturan sumberdaya, optimasi, dan keamanan jaringan komputer. Port forwarding dan reverse proxy merupakan salah satu cara untuk pemetaan alamat dalam jaringan komputer. Penelitian mengenai cloud computing telah mulai banyak dilakukan, namun pembahasan mengenai manajemen jaringan masih sering menggunakan metode bridge, yang membutuhkan banyak ip public. Universitas Semarang telah mengimplementasikan cloud computing namun memiliki keterbatasan ip public, sehingga membatasi jumlah server dalam jaringan cloud Universitas Semarang. Hampir sebagian besar universitas dan institusi lain memiliki masalah yang sama (keterbatasan jumlah ip public), maka penelitian ini bertujuan untuk menghasilkan suatu konfigurasi pada server cloud dengan tujuan untuk mengoptimalkan ip private dalam jaringan, kemudian memetakan subdomain dan ip private pada setiap server supaya dapat diakses oleh pengunjung. Hasilnya Universitas Semarang hanya membutuhkan satu ip public yang berfungsi sebagai gateway terhadap server-server yang berjalan di jaringan cloud. Selain itu teknik ini dapat menjadi pengayaan dalam mata kuliah Jaringan Komputer. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/133</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.133</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 63-70</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/133/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
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			<header>
				<identifier>oai:ojs.localhost:article/146</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Voice Over Internet Protocol (VOIP) Pada Jaringan Nirkabel Berbasis Raspberry Pi</dc:title>
	<dc:creator>Handayani, Rini</dc:creator>
	<dc:description xml:lang="en-US">Voice Over Internet Protocol (VoIP) merupakan satu teknologi telekomunikasi yang mampu melewatkan layanan komunikasi dalam jaringan Internet Protocol sehingga memungkinkan antar pengguna berkomunikasi suara dalam jaringan IP. Kelebihan dari VoIP ini mampu melakukan efisiensi bandwith dan biaya pengelolaan dengan memanfaatkan Raspberry Pi sebagai server VoIP. Dalam penelitian ini, VoIP dibangun pada Sistem Operasi Linux dengan aplikasi Asterisk dan RasPBX yang diintegrasikan pada Raspberry Pi dengan menggunakan jaringan nirkabel lokal sebagai media transmisi. Sistem ini diujikan dengan menggunakan dua tipe client, yaitu PC dan smartphone dengan mengukur QoS dengan rata-rata delay 0.4463ms, rata-rata throughput 16.36KBps, rata-rata packet loss 0.889% dan jitter 1.102ms.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-24</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/146</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.146</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 83-88</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/146/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/147</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Penggunaan Teknik Keamanan Pada Jaringan Serat Optik Dengan Metode Anti-Jamming Dan Steganografi Menggunakan Modul Optisystem</dc:title>
	<dc:creator>Rosmiati, Mia</dc:creator>
	<dc:creator>Depari, Ian Pramana</dc:creator>
	<dc:creator>Purba, Arrindra Rizky</dc:creator>
	<dc:subject xml:lang="en-US">Jaringan Serat Optic</dc:subject>
	<dc:subject xml:lang="en-US">Steganography</dc:subject>
	<dc:subject xml:lang="en-US">anti-jamming</dc:subject>
	<dc:subject xml:lang="en-US">BER</dc:subject>
	<dc:description xml:lang="en-US">Serat optic merupakan media transmisi yang dapat menghantarkan informasi dalam bentuk cahaya. digunakannya cahaya sebagai media penghantar informasi membuat media ini dapat menghantarkan informasi dengan kapasitas besar dalam waktu yang sangat singkat. Sehingga saat ini serat optic banyak digunakan dalam Telekomunikasi. jaringan serat optic ini harus disertai dengan teknik keamanan yang andal dalam proses transmisi informasinya, karena jika terjadi  penyerangan  dalam jaringan yang serat optic maka data yang akan diterima oleh receiver akan jauh berbeda dengan data yang dikirim transmitter. Sehingga hal ini sangat fatal jika informasi yang dikirimkan memiliki tingkat kerahasiaan yang sangat tinggi seperti informasi keamanan Negara. Adapun metode yang dapat digunakan dalam pengamanan jaringan serat optic adalah metode Steganography dan metode Anti-jamming. Dari percobaan yang telah dilakukan terlihat bahwa teknik Steganography memiliki tingkat keandalan yang lebih baik jika dibandingkan dengan metode anti-jamming dengan nilai BER untuk metode steganography adalah 1.91219e-077.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/147</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.147</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 37-42</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/147/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/149</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Desain Interaksi Pada Gamifikasi Dalam Pemesanan Taksi Online</dc:title>
	<dc:creator>Supriyanto, Supriyanto</dc:creator>
	<dc:creator>Prihatmanto, Ary Setijadi</dc:creator>
	<dc:subject xml:lang="en-US">desain interaksi</dc:subject>
	<dc:subject xml:lang="en-US">activity-centered design</dc:subject>
	<dc:subject xml:lang="en-US">gamifikasi</dc:subject>
	<dc:subject xml:lang="en-US">intelligent transport system</dc:subject>
	<dc:subject xml:lang="en-US">framework D6</dc:subject>
	<dc:description xml:lang="en-US">Aplikasi pemesanan taksi online saat ini menjadi salah satu bagian penting dalam transportasi umum khususnya taksi. Tujuan dari aplikasi ini adalah mempermudah pemesanan taksi yang dilakukan oleh masyarakat. Kemudahan penggunaan transportasi umum diharapkan dapat mengurangi penggunaan kendaraan pribadi. Sehingga akan dapat mengurangi kemacetan lalu lintas di daerah perkotaan. Tetapi mempermudah saja tidak cukup, perlu suatu pendekatan lain agar masyarakat selalu menggunakan aplikasi pemesanan tersebut setiap saat melakukan perjalanan. Salah satu aplikasi hasil penelitian dengan topik Intelligent Transportation System yaitu Semut App memasukkan pendekatan gamifikasi dalam fitur pemesanan taksi online. Desain interaksi yang digunakan dalam gamifikasi pada pemesanan taksi online bertujuan untuk memudahkan pengguna dapat berinteraksi dengan aplikasi dengan baik dalam kehidupan sehari-hari. Artikel ini mendeskripsikan tentang bagaimana bentuk desain interaksi gamifikasi pada pemesanan taksi online yang sesuai dengan kebutuhan dan dapat diterima dengan baik oleh pengguna</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/149</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.149</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 43-52</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/149/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/153</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Kakas Bantu Perhitungan Nilai Kopling Menggunakan Metrik Cognitive Weighted Coupling Between Object</dc:title>
	<dc:creator>Pradana, Fajar</dc:creator>
	<dc:creator>Priyambadha, Bayu</dc:creator>
	<dc:creator>Ubaidillah, Muhammad</dc:creator>
	<dc:subject xml:lang="en-US">Metrics</dc:subject>
	<dc:subject xml:lang="en-US">Coupling</dc:subject>
	<dc:subject xml:lang="en-US">Software engineering</dc:subject>
	<dc:subject xml:lang="en-US">Software Design</dc:subject>
	<dc:subject xml:lang="en-US">Software Quality</dc:subject>
	<dc:description xml:lang="en-US">Konsep Object Oriented Programming (OOP) merupakan pemrograman yang dibangun dengan berpusat pada beberapa objek. Dengan konsep OOP dapat dilakukan pengukuran kualitas perangkat lunak dengan melalui kemungkinan hubungan antar beberapa objek atau kopling. Perangkat lunak yang baik adalah perangkat lunak yang memiliki desain yang baik, salah satu ciri-cirinya adalah memiliki nilai kopling yang rendah. Nilai kopling yang tinggi dapat menyebabkan desain perangkat lunak yang semakin kompleks dan buruk, sehingga akan mengakibatkan sulit untuk dipahami, terutama saat maintenance. Untuk meningkatkan kualitas perangkat lunak perlu mengontrol nilai kopling agar dapat meminimalkan kompleksitas perangkat lunak. Namun perhitungan nilai kopling secara manual pada jumlah perangkat lunak yang banyak akan membutuhkan waktu dan sumber daya yang besar. Oleh karena itu dibuatlah kakas bantu perhitungan nilai kopling menggunakan metrik Cognitive Weighted Coupling Between Object (CWCBO). Metrik CWCBO merupakan metrik kopling yang didasarkan pada bobot pemahaman untuk menghitung perbedaan jenis kopling dari berbagai peneliti. Kakas bantu tersebut dibangun dengan bahasa pemrograman utama Java, library Spoon untuk menganalisis source code, dan library JFreeChart untuk menampilkan grafik. Dari hasil pengujian akurasi sistem pada 5 program inputan berbahasa Java didapatkan akurasi sebesar 100%. Pengujian akurasi dilakukan dengan membandingkan perhitungan secara manual dan dengan sistem.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/153</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.153</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 53-62</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/153/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/154</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Perbaikan Mekanisme Load Balancing Untuk Komputasi Klaster Pada Kondisi Dinamis</dc:title>
	<dc:creator>Zarkasi, Mohammad</dc:creator>
	<dc:subject xml:lang="en-US">Job</dc:subject>
	<dc:subject xml:lang="en-US">Load Balancing Adaptif</dc:subject>
	<dc:subject xml:lang="en-US">Load Balancing Dinamis</dc:subject>
	<dc:subject xml:lang="en-US">Task</dc:subject>
	<dc:subject xml:lang="en-US">Waktu Eksekusi</dc:subject>
	<dc:description xml:lang="en-US">Salah satu permasalahan yang sering terjadi pada lingkungan komputasi klaster adalah terjadinya beban yang tidak seimbang yang dapat menurunkan Quality of Service (QoS). Oleh sebab itu, dibutuhkan metode load balancing yang handal dalam pendistribusian beban. Pada beberapa kasus, metode load balancing dinamis gagal berperan sebagai metode load balancing yang optimal jika lingkungan implementasi tidak sesuai dengan lingkungan yang diasumsikan saat metode tersebut dikembangkan. Dalam penelitian ini diusulkan metode load balancing adaptif dengan menggunakan algoritma reinforcement learning (RL) yang mampu beradaptasi terhadap perubahan lingkungan. Hasil pengujian menunjukkan bahwa kinerja dari metode load balancing yang diusulkan lebih efisien dibandingkan dengan metode load balancing dinamis baik pada kondisi lingkungan tidak mengalami beban dengan peningkatan total waktu eksekusi sebesar 45% maupun pada saat lingkungan mengalami beban yang tidak seimbang dengan peningkatan waktu eksekusi sebesar 21%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-24</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/154</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.154</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 89-98</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/154/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/155</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Image Enhancement Pada Screen Capture CCTV Dengan Menggunakan Metode Histogram Ekualisasi</dc:title>
	<dc:creator>Nugroho, Hendro</dc:creator>
	<dc:subject xml:lang="en-US">Image Enhancement</dc:subject>
	<dc:subject xml:lang="en-US">Screen Capture CCTV</dc:subject>
	<dc:subject xml:lang="en-US">Grayscale</dc:subject>
	<dc:subject xml:lang="en-US">Histogram Ekualisasi</dc:subject>
	<dc:subject xml:lang="en-US">Ekstrasi Tekstur histogram rata-rata Intensitas dan deviasi standar</dc:subject>
	<dc:description xml:lang="en-US">Penggunaan kamera Closed Circuit Television (CCTV) banyak digunakan saat ini terutama perusahaan atau industry, pertokoan dan tempat-tempat strategis lainnya. Dengan menggunakan kamera CCTV keamanan tempat tersebut akan terjamin. Akan tetapi kekurangan dari kamera CCTV adalah apabila ruangan tidak memiliki cahaya kurang (gelap) maka hasil objek yang terekam tidak maksimal. Untuk mengatasi permasalahan diatas maka perlu adanya Histogram Ekualisasi yang dapat memberikan perbaikan kualitas citra (Image Enhancement). Untuk citra yang diambil sebagai Image Enhancement sebagai contoh uji coba penelitian adalah citra Screen Capture CCTV. Dari citra Screen Capture CCTV tersebut dilakukan tahap-tahap pemrosesan citra untuk menghasilkan perbaikan kualitas citra yang baik. Rencana pengambilan data citra screen Capture CCTV sejumlah 5 citra. Cara kerja sistem informasi Image Enhancement adalah citra screen Capture CCTV di praproses dengan ukuran 200x260 piksel BMP, kemudian citra di GarayScale untuk dijadikan nilai piksel yang seragam, selanjutnya citra di histogram ekualisasi untuk intensitas menjadi seragam. Untuk menguji tingkat kualitas citra menggunakan metode ekstraksi tekstur histogram berbasis rata-rata intensitas dan deviasi standar.  </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-24</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/155</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.155</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 99-106</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/155/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/160</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Pengembangan Aplikasi Web Untuk Penentuan Nutrisi Anak Dengan Metode Fuzzy C-MEANS Berdasarkan Produk Kemasan</dc:title>
	<dc:creator>Rachmaliany, Nur</dc:creator>
	<dc:creator>Winiarti, Sri</dc:creator>
	<dc:creator>Yuliansyah, Herman</dc:creator>
	<dc:subject xml:lang="en-US">Metode Fuzzy C-Means</dc:subject>
	<dc:subject xml:lang="en-US">Nutrisi</dc:subject>
	<dc:subject xml:lang="en-US">Produk Kemasan</dc:subject>
	<dc:subject xml:lang="en-US">Aplikasi Web</dc:subject>
	<dc:description xml:lang="en-US">Orang tua perlu memperhatikan kualitas dan standar kesehatan produk yang dikonsumsi oleh anaknya. Orang tua juga perlu secara cermat memperhatikan komposisi penggunaan bahan baku pada produk kemasan yang beredar dipasaran. Penelitian ini bertujuan untuk mengembangkan aplikasi web untuk penentuan nutrisi anak dengan metode fuzzy c-means. Hasil penentuan diperoleh dari mempertimbangkan beberapa indikator seperti umur, berat badan (BB), tinggi badan (TB). Tahap pengembangan aplikasi adalah perancangan sistem dengan pembuatan basis pengetahuan, membuat model keputusan dengan algoritma fuzzy c-means, dan basis aturan, perancangan proses terdiri dari pembuatan proses bisnis, diagram konteks, Diagram Aliran Data (DAD), struktur menu, desain antarmuka sistem, implementasi, dan pengujian sistem dengan menggunakan metode User Acceptance Test (UAT), Usability Testing (UT), Pengujian Knowledge, dan Validasi Fuzzy C-Means. Hasil dari peneltian ini adalah aplikasi web untuk penentuan nutrisi anak usia 7 bulan sampai 6 tahun yang membantu orang tua untuk mengetahui status gizi anak, dan juga dapat merekomendasikan produk kemasan yang dapat dikonsumsi anak. Hasil dari pengujian User Acceptance Test sebesar 89 % dapat menerima, pengujian Usability Testing sebesar 74,87 % sesuai, pengujian knowledge sebesar 79 % sesuai, dan validasi penerapan fuzzy c-means sebesar 83 %.Kata kunci: Metode Fuzzy C-Means, Nutrisi, Produk Kemasan, Aplikasi Web</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-24</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/160</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.160</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 107-116</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/160/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/167</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Rancang Bangun Game Algoritma dan Struktur Data Berbasis Role Playing Game (RPG) Sebagai Media Pembelajaran Mahasiswa Teknik Informatika Universitas Muhammadiyah Sidoarjo</dc:title>
	<dc:creator>Taurusta, Cindy</dc:creator>
	<dc:creator>Findawati, Yulian</dc:creator>
	<dc:subject xml:lang="en-US">Game Edukasi</dc:subject>
	<dc:subject xml:lang="en-US">Mahasiswa IT</dc:subject>
	<dc:subject xml:lang="en-US">Role Playing Game</dc:subject>
	<dc:subject xml:lang="en-US">Algoritma dan Struktur Data</dc:subject>
	<dc:description xml:lang="en-US">Berdasarkan hasil survey yang dilakukan peneliti pada Mahasiswa/i Teknik Informatika semester 5 sebanyak 41.9% dan semester 7 sebanyak 24.2%, diperoleh hasil bahwa dari beberapa pelajaran pemrograman dasar di Jurusan Teknik Informatika, mata kuliah Algortima dan Struktur Data yang memiliki presentasi tingkat kepahaman paling rendah, yaitu 11.5% dan tingkat kesukaan/minat hanya 8.2%. Maka dari itu peneliti membuat Rancang Bangun Game Algoritma dan Struktur Data Berbasis Role Playing Game (RPG) Sebagai Media Pembelajaran Mahasiswa Teknik Informatika Universitas Muhammadiyah Sidoarjo. mayoritas mahasiswa lebih suka bermain game sambil mengungkapkan misi yaitu sebesar 85,7%. Dan didapat bahwa sebesar 61,9% koresponden mengatakan bahwa game algoritma dan struktur data “Fun with ALGOS” ini sudah dapat dikatakan sangat efektif, bagus, dan menyenangkan. Sedangkan hasil apakah game ini perlu diterapkan dalam metode pengajaran algoritma dan struktur data, didapat sebesar 66,7% mahasiswa mendukung metode ini diterapkan di seluruh Universitas. Sedangkan dari sisi Ahli Materi, sebesar 100% mengatakan bahwa perlu ada metode pengajaran baru. Dan ketika peneliti menanyakan apakah metode pembelajaran baru itu berupa game, maka kedua ahli meteri tersebut juga seluruhnya yaitu 100% mengatakan setuju, karena memberikan warna baru dalam dunia pengajaran. Namun untuk materinya sendiri masih kurang sesuai penyampaian dalam setiap misinya, maka perlu ditingkatkan kepahaman materi dengan misi yang harus diselesaikan pemain. Dari segi ahli media sendiri mengatakan bahwa sebesar 100% mengatakan bahwa game ini menarik untuk dimainkan begitu pun dari segi storyboard. Namun dari segi grafisnya seluruh ahli media yaitu 100% mengatakan cukup menarik dan dari segi karakternya masih kurang dan monoton. Sedangkan dari segi ketertarikan seluruh aspek koresponden mulai dari mahasiswa, ahli materi, dan ahli media terdapat rata–rata 3.67 (sangat baik) yang membuktikan bahwa game ini sudah membuat pemainnya tertarik untuk memainkan. Dari segi pemahamannya bernilai 4 (sangat baik) dimana dari hasil kuesioner juga membuktikan bahwa dengan memainkan game ini mereka tidak hanya mengingat kembali namun juga semakin paham dengan setiap materi yang diajarkan pada mata kuliah algoritma dan struktur data.  Dan dari segi Kesesuaian materi dengan misinya memperoleh nilai 3.33 (baik) karena banyak yang berpendapat kurang penjelasan lebih dalam lagi terkait misinya.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/167</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.167</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 175-188</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/167/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/169</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">POS Tagger Tweet Bahasa Indonesia</dc:title>
	<dc:creator>Munarko, Yuda</dc:creator>
	<dc:creator>azhar, yufis</dc:creator>
	<dc:creator>Balqis, Maulina</dc:creator>
	<dc:creator>Ekawati, Susi</dc:creator>
	<dc:subject xml:lang="en-US">Cyclic dependency network</dc:subject>
	<dc:subject xml:lang="en-US">POS Tagger</dc:subject>
	<dc:description xml:lang="en-US">Pada penelitian ini dilakukan investigasi POS Tagger dengan pendekatan Cyclic Dependency Network untuk data tweet dalam Bahasa Indonesia. Untuk koleksi tweet, digunakan tiga koleksi data, yakni tweet dengan gaya bahasa formal, informal dan gabungan. Sumber koleksi tweet formal adalah tweet dari akun berita, sedangkan koleksi tweet informal didapatkan dari akun umum.  Adapun jenis tag yang digunakan berjumlah 41, dimana 35 adalah standar tag Bahasa Indonesia dan 6 adalah tambahan tag untuk twitter. Hasilnya adalah untuk koleksi data formal ketepatan deteksi mencapai 95,42%. Sedangkan untuk koleksi data informal dan gabungan ketepatannya mencapai 92,42% dan 90,69% secara berurutan. Kami juga mendapatkan hasil bahwa untuk tag yang sering muncul cenderung untuk memiliki nilai ketepatan yang tinggi juga, sedangkan tag yang kemunculannya lebih sedikit menyebabkan penurunan rata-rata ketepat secara keseluruhan.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:format>application text/html</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/169</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.169</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017; 9-16</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/169/pdf</dc:relation>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/169/169169</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/171</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Sistem Berbasis Pengetahuan Untuk Pencarian Alternatif Obat Yang Berkhasiat Sama</dc:title>
	<dc:creator>Indriani, Fatma</dc:creator>
	<dc:subject xml:lang="en-US">Sistem Berbasis Pengetahuan</dc:subject>
	<dc:subject xml:lang="en-US">Sistem Pakar</dc:subject>
	<dc:subject xml:lang="en-US">Farmakologi</dc:subject>
	<dc:subject xml:lang="en-US">Obat-obatan</dc:subject>
	<dc:subject xml:lang="en-US">CLIPS</dc:subject>
	<dc:description xml:lang="en-US">Pada makalah ini dipaparkan sistem berbasis pengetahuan yang mampu mencari alternatif obat bermerek yang memiliki khasiat yang sama. Sistem ini bermanfaat membantu pasien, apoteker, maupun dokter menentukan pengganti suatu obat yang tidak tersedia. Pertama-tama, pengetahuan diakuisisi dari pakar dan direpresentasikan secara formal. Dari tahap ini, yang representasi pengetahuan meliputi data lengkap obat dari katalog, serta keterkaitan antar nama indikasi, antar nama kandungan, antar nama kontraindikasi, dan antar nama efek samping. Keterkaitan ini direpresentasikan sebagai graf tak berarah. Sedangkan mekanisme pencarian adalah dengan membandingkan kedekatan tiap unsur dari keempat petunjuk penggunaan obat tersebut terhadap query pengguna. Tahap kedua adalah implementasi sistem dengan tool expert system CLIPS. Basis pengetahuan bersumber dari salah satu indeks farmakoterapi dari buku ISO (Informasi Spesialite Obat) Indonesia. Tahap terakhir adalah pengujian sistem. Sistem diujicobakan dengan berbagai query masukan, dan keluaran sistem dibandingkan dengan jawaban pakar. Dari hasilnya didapat bahwa sistem dapat menampilkan obat pengganti dengan relevansi 95%. Akan tetapi nilai relevansi ini dapat ditingkatkan dengan perbaikan basis pengetahuan.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/171</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.171</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 207-216</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/171/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/176</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Implementasi Metode Importance-Performance Matrix Untuk Evaluasi Dan Peningkatan Pelayanan Jasa Care Cleaners</dc:title>
	<dc:creator>Utami, Ruli</dc:creator>
	<dc:creator>Atmojo, Suryo</dc:creator>
	<dc:subject xml:lang="en-US">IPM</dc:subject>
	<dc:subject xml:lang="en-US">Kualitas Jasa</dc:subject>
	<dc:subject xml:lang="en-US">NIKi</dc:subject>
	<dc:subject xml:lang="en-US">NIKp</dc:subject>
	<dc:description xml:lang="en-US">Kualitas merupakan tonggak utama dari industri bidang jasa, karena kualitas akan sangat mempengaruhi tingkat kepuasan dan loyalitas pelanggan terhadap konsumsi jasa yang di sediakan. “ABC” care cleaners merupakan franchise yang menyediakan layanan dan penyediaan jasa personal care dalam pencucian serta penyetrikaan pakaian. Untuk penentuan strategi pelayanan, maka di lakukan analisa terhadap loyalitas pelanggan (kepuasan), serta penilaian terhadap performa pelayanan perusahaan (kinerja). Analisa dilakukan pada sampling kuisioner terhadap 100 responden dengan materi 45 atribut atau variabel yang saling berpengaruh. Dari hasil pengolahan data menggunakan Importance-Performance Matrix, diperoleh nilai NIKi (importance) adalah sebesar 3.34 dan nilai NIKp (performance) sebesar 3.16. Hal ini menunjukkan bahwa pelanggan memiliki ekspektasi yang tinggi terhadap performa pelayanan perusahaan, sehingga harus ada perbaikan dan peningkatan pada variabel yang saling berpengaruh pada performa pelayanan. Dari hasil pemetaan diagram kartesius Importance-Performance Matrix, diperoleh 6 variabel yang harus ditingkatkan kualitasnya pada “ABC” care cleaners. Sehingga peneliti mengusulkan beberapa langkah yang dapat diambil oleh manajemen sebagai upaya dalam peningkatan layanan terhadap pelanggan.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/176</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.176</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 235-242</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/176/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/180</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Analisis Tema Skripsi Mahasiswa Menggunakan Document Clustering Dengan Algoritma LINGO</dc:title>
	<dc:creator>Mustikasari, Dyah</dc:creator>
	<dc:subject xml:lang="en-US">skripsi</dc:subject>
	<dc:subject xml:lang="en-US">clustering</dc:subject>
	<dc:subject xml:lang="en-US">LINGO</dc:subject>
	<dc:description xml:lang="en-US">Dalam dunia teknologi informasi, banyak sekali topik yang dapat diangkat menjadi tema skripsi. Sayangnya, tidak jarang mahasiswa mengambil tema skripsi yang sama dengan tema skripsi mahasiswa angkatan sebelumnya. Karena memiliki kesamaan tema, akhirnya muncullah judul-judul skripsi yang hampir mirip. Hal ini tentu membuat penelitian di kalangan mahasiswa tidak dapat berkembang dengan cepat. Seharusnya tema yang sudah sering diangkat diganti dengan tema-tema baru yang sesuai dengan perkembangan jaman. Penelitian ini bertujuan untuk menganalisis tema-tema skripsi yang sering digunakan mahasiswa pada rentang waktu tertentu. Tema skripsi dapat dianalisis dari judul dan abstraknya. Karena data yang digunakan pada penelitian ini adalah data tekstual, maka analisis dilakukan dengan metode pada text mining, yakni document clustering menggunakan algoritma clustering LINGO. Document clustering dengan algoritma LINGO diaplikasikan menggunakan perangkat lunak Carrot2 Workbench. Hasil penelitian ini berupa klaster-klaster yang beranggotakan dokumen masukan. Setiap kelompok memiliki label. Label mencerminkan kesamaan anggota pada kelompok tersebut. Dari label klaster ini dapat dianalisis tema skripsi.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-26</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/180</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.180</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 131-140</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/180/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/181</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Rancang Bangun Penstabil Tegangan Pada Pembangkit Termoelektrik Skala Pico Berbasis Boost Converter</dc:title>
	<dc:creator>Fajria, Ailin Rohmatul</dc:creator>
	<dc:creator>Priyanto, Budhi</dc:creator>
	<dc:creator>Pakaya, Ilham</dc:creator>
	<dc:creator>Zulfatman, Zulfatman</dc:creator>
	<dc:subject xml:lang="en-US">Termoelektrik</dc:subject>
	<dc:subject xml:lang="en-US">Boost Converter</dc:subject>
	<dc:description xml:lang="en-US">Kurangnya pemanfaatan modul termoelektrik sebagai pembangkit listrik di masyarakat sering diakibatkan energi yang dihasilkan cenderung tidak stabil.  Sehingga diperlukan sebuah rangkaian penstabil tegangan yang dapat menaik dan menurunkan tegangan menjadi tegangan tertentu. Tujuan proyek ini adalah merancang sebuah rangkaian penstabil tegangan DC skala pico berbasis boost converter. Pengujian dilakukan dengan 3 tahap, yaitu pengujian rangkaian penstabil menggunakan sumber adaptor yang mempunyai tegangan masukan 3-9 V, pengujian kinerja pembangkit termoelektrik pada beberapa ∆T tertentu dan pengujian rangkaian penstabil menggunakan sumber termoelektrik dengan ∆T yang sama dengan pengujian sebelumnya. Hasil pengujian pertama, saat diberikan tegangan masukan 3 hingga 9 V maka menghasilkan tegangan keluaran 5,07 hingga 5,08 V sehingga memiliki persentase ketepatan 98,55% terhadap tegangan 5 V yang diharapkan. Pada pengujian kedua, yaitu saat ∆T bernilai 30, 50 dan 70 °C  menghasilkan tegangan keluaran 2,5, 3,04 dan 3,39 V. Sementara pada pengujian ketiga dengan ∆T yang sama menghasilkan tegangan keluaran 5,08 hingga 5,09 V. Namun, saat ∆T bernilai 12 °C mengeluarkan tegangan 0,8 hingga 0,9 V baik pada pengujian kedua maupun ketiga, hal ini disebabkan tidak memenuhi tegangan kerja sistem penstabil yaitu 2 hingga 24 V. Hubungan antara ∆T terhadap Tegangan Keluaran (V), Arus (I) dan Daya (P) yang dihasilkan memiliki nilai R positif 0,76 hingga 1, yang berarti adanya hubungan berbanding lurus. Sehingga, semakin besar nilai ∆T maka akan berdampak pula pada semakin besarnya nilai V, I dan P yang dapat menjadi indikator kualitas pembangkit termoelektrik yang sedang diuji.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-24</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/181</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.181</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 117-124</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/181/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/190</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Perancangan Prediksi Untuk Menentukan Indeks Harga Saham Menggunakan Jaringan Syaraf Tiruan</dc:title>
	<dc:creator>Purnama, Rizal Bachtiar</dc:creator>
	<dc:creator>Malyadi, Muhammad</dc:creator>
	<dc:creator>Novawati, Nunung Rohmatun</dc:creator>
	<dc:subject xml:lang="en-US">Jaringan Syaraf Tiruan</dc:subject>
	<dc:subject xml:lang="en-US">Backpropagation</dc:subject>
	<dc:subject xml:lang="en-US">Saham</dc:subject>
	<dc:description xml:lang="en-US">Peran investor yang menanamkan modal (saham) ke beberapa perusahaan tanah air tidak lepas dari andil Bursa Efek Jakarta (BEJ). Bursa Efek Jakarta telah berjasa menerbitkan laporan keuangan perusahaan-perusahaan tanah air serta menampilkan harga aset dalam perusahaan-perusahaan tersebut. Masalah pun muncul ketika pada kenyataannya harga saham pada suatu perusahaan pada suatu waktu mengalami pasang surut. Untuk itu dibutuhkan suatu prediksi logis yang mudah dilakukan agar para investor (penanam modal) mudah untuk menentukan harga indeks saham pada periode berikutnya. Untuk itu dibutuhkan suatu prediksi logis yang mudah dilakukan agar memudahkan para investor (penanam modal) untuk menentukan harga indeks saham pada periode berikutnya. Backpropagation (propagasi balik) dengan metode matematisnya yang juga merupakan bagian dari JST adalah metode yang tepat untuk menentukan peramalan harga saham. Metode ini memanfaatkan tren grafis saham yang setiap perubahannya mengandung pola yang unik. Hasil dari penelitian ini akan menjadi suatu prediksi yang logis menggunakan perhitungan matematis serta dapat menjadi acuan dalam meramalkan indeks harga saham pada periode berikutnya dan memudahkan para pegiat modal menentukan strategi dalam berinvestasi. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-05</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/190</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.190</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017; 125-130</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/190/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/200</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Optimization of Maximum Power Point Tracking (MPPT) Using P&amp;O-Fuzzy and IC-Fuzzy Algorithms on Photovoltaic</dc:title>
	<dc:creator>Pratama, Rido Octa</dc:creator>
	<dc:creator>Effendy, Machmud</dc:creator>
	<dc:creator>Zulfatman, Zulfatman</dc:creator>
	<dc:subject xml:lang="en-US">Solar Cell</dc:subject>
	<dc:subject xml:lang="en-US">MPP</dc:subject>
	<dc:subject xml:lang="en-US">P&amp;O-Fuzzy</dc:subject>
	<dc:subject xml:lang="en-US">IC-Fuzzy</dc:subject>
	<dc:description xml:lang="en-US">Solar energy is energy which can be harnessed conveniently and free. However, its conversion result may not be easily obtained. Based on the previous research, solar power plant is a source of renewable energy, utilizing solar energy. Solar power plant converts solar energy into electricity using Photovoltaic (PV) or solar cells. Even though solar power plant is considered as better energy alternative, it presents problems and weaknesses. In this case, the problems are related to insufficient power generation with low power efficiency, high oscillation and very slow power tracking. Hence, in order to solve these problems, Maximum Power Point Tracking (MPPT) has been utilized. Combination method of P&amp;amp;O-fuzzy and IC-fuzzy is employed to its design. Moreover, combined algorithm may result better power from conventional algorithm due to appropriate performance of duty cycle according to system design, with efficiency result of 79%-85.6%, tracking in searching output power of 0,0055s - 0,008s, low oscillation and maximum power generated by combined algorithm of 1028 watt.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/1</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.200</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 119-134</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/1/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/201</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Studi Analisa Synchronous Rectifier Buck Converter Untuk Meningkatkan Efisiensi Daya Pada Sistem Photovoltaic</dc:title>
	<dc:creator>Ichsan, Ari Robiul</dc:creator>
	<dc:creator>Effendy, Machmud</dc:creator>
	<dc:creator>Suhardi, Diding</dc:creator>
	<dc:subject xml:lang="en-US">DC Konverter</dc:subject>
	<dc:subject xml:lang="en-US">Efisiensi daya</dc:subject>
	<dc:subject xml:lang="en-US">MOSFET sinkronisasi</dc:subject>
	<dc:subject xml:lang="en-US">Photovoltaic (PV)</dc:subject>
	<dc:description xml:lang="en-US">Abstrak-Sel surya atau sering disebut energi photovoltaic (PV) adalah energi yang saat ini popular karena PV yang sangat ramah terhadap lingkungan tetapi dalam pengaplikasiannya secara konvensional sistem PV juga banyak mengalami kekurangan terutama terhadap efisiensi daya keluaran yang terbilang rendah. salah satu faktor yang mempengaruhi terhadap efisiensi daya sistem PV yaitu pada bagian konverter DC-DC. Konverter DC-DC sebagai sumber daya sistem elektronika yang dapat ditingkatkan efisiensinya dengan cara mengganti dioda pada konverter DC dengan MOSFET. MOSFET dapat mengurangi rugi konduksi pada konverter DC sinkron karena rugi daya konduksi MOSFET lebih rendah dari rugi daya konduksi dioda. Pada perancangan ini sistem PV menggunakan konverter DC tipe penurun tegangan dengan menggunakan metode MOSFET sinkronisasi untuk menggantikan dioda pada rangkaian konverter DC tipe penurun tegangan atau juga disebut dengan synchronous buck converter. Kemudian akan dibandingkan efisiensi daya antara synchronous buck converter dengan non-synchronous buck converter. Pada sistem PV menggunakan synchronous buck converter efisiensi daya yang dihasilkan ialah mencapai 98.47%, sedangkan efisiensi daya yang dihasilkan pada non-synchronous buck converter disistem PV lebih rendah ialah 96.81%. Ini membuktikan bahwa rugi konduksi pada MOSFET lebih rendah dibandingkan dengan rugi konduksi pada dioda.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/201</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.201</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 151-164</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/201/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/206</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Application Monitoring Design of Water Tank Volume and Clarity System using LabView NI MYRIO</dc:title>
	<dc:creator>Nurdiansyah, Erwin</dc:creator>
	<dc:creator>Hasani, Chasrun</dc:creator>
	<dc:creator>Faruq, Amrul</dc:creator>
	<dc:subject xml:lang="en-US">Tank Water Monitoring</dc:subject>
	<dc:subject xml:lang="en-US">SRF04 Sensor</dc:subject>
	<dc:subject xml:lang="en-US">Turbidity Sensor</dc:subject>
	<dc:subject xml:lang="en-US">Water Clarity</dc:subject>
	<dc:subject xml:lang="en-US">NI-MYRIO</dc:subject>
	<dc:description xml:lang="en-US">A traditional controlling and measuring system both in home industry and factory have many constraints especially in the field of quality and efficiency. Operators have to control and monitor while the tank is in the water filling mode. Consequently, an effective system is needed to increase the ease in industry operation. In this work, an application design of water volume in tank and clarity system has presented using RF04 ultrasonic sensor to detect water level; furthermore, a turbidity sensor was also employed to detect water clarity. Both of them were controlled by National Instrument (NI) myRIO-1900. NI myRIO was used in this work as a controller having automatic on/off relay module employed to the water tank and integrated with a personal computer as human machine interface system (HMI). NI LabView software used as HMI in this work was also connected to Wi-Fi module to establish a remote monitoring role. As a result, the simulation shows that water level can be measured utilizing ultrasonic sensor as well as turbidity sensor detection for water clarity.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-10-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/206</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.206</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 309 - 318</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/206/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/214</identifier>
				<datestamp>2020-12-17T04:37:25Z</datestamp>
				<setSpec>kinetik:EI</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Editorial Information Vol 2 No 1</dc:title>
	<dc:creator>Waskito, Adhitya Dio</dc:creator>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-02-28</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/214</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i1.214</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 1, February-2017</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/214/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/215</identifier>
				<datestamp>2020-12-17T04:37:36Z</datestamp>
				<setSpec>kinetik:EI</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Editorial Information</dc:title>
	<dc:creator>Waskito, Adhitya Dio</dc:creator>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-05-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/215</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i2.215</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 2, May-2017</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/215/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/227</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Queue Tree Implementation for Bandwidth Management in Modern Campus Network Architecture</dc:title>
	<dc:creator>Liantoni, Febri</dc:creator>
	<dc:creator>Perwira, Rifki Indra</dc:creator>
	<dc:subject xml:lang="en-US">Bandwidth</dc:subject>
	<dc:subject xml:lang="en-US">Queue</dc:subject>
	<dc:subject xml:lang="en-US">Campus Network</dc:subject>
	<dc:subject xml:lang="en-US">The Internet</dc:subject>
	<dc:subject xml:lang="en-US">Cisco Fundamental System</dc:subject>
	<dc:description xml:lang="en-US">Bandwidth management in an institution becomes a fundamental need that must be managed properly. The continuous increase in the number of user, data and hardware technologies result in unequal distribution and bandwidth absorption. The increasingly diverse needs of the users in the virtual world require refined setting of bandwidth scheme. If bandwidth is not set properly, bandwidth can be accessed by multiple users. Institutions engaged in education consist of several parties such as employees, teachers and students (called student body). Queue implementation is a technique of dividing bandwidth according to the proportional needs of its users; moreover, this technique is able to work flexibly to organize and allocate bandwidth to end users. The ease of adding and reducing the amount of bandwidth becomes its main feature. The concept of campus network adopted from a Cisco fundamental system can serve as one model that can optimize the infrastructure and the distribution of bandwidth to end users. The method used in this research is employing direct observation, conducting interviews for problem identification and assigning the Internet service requirement and the availability of hardware and software resources. The optimization of bandwidth management by considering student body becomes the main objective. The implementation of queue on each network allows the distribution of bandwidth conforming the user satisfaction. Based on user satisfaction survey result, the user satisfaction level of Queue Tree implementation reached 59.2%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-10-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/227</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.227</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 17-26</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/227/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/229</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Design and Implementation of COTS-Based Aircraft Data Network Using Embedded Linux</dc:title>
	<dc:creator>Wijiutomo, Catur Wirawan</dc:creator>
	<dc:creator>Ariyanto, Endro</dc:creator>
	<dc:description xml:lang="en-US">Aircraft Data Network (ADN) is a data communication developed specifically for the aircraft environment. In such environments required data communication system that can work in real time and has a high level of reliability. One of the standards in ADN is Avionics Full-Duplex Switched Ethernet (AFDX) based on the ARINC 664 specification that is data communication standard for ADN that uses IEEE 802.3 standard on physical layer 1 and 2. It becomes the gap and challenge to implement the standard on the component of COTS By utilizing Linux-based embedded systems. The features designed and implemented in this paper are the switching and fault tolerant data components of ARINC 664. From the tests obtained, several results show that ADN functional features can be implemented and can simulate ADN mechanisms including fault tolerance capabilities. But there are performance limitations that the average jitter value of 3380 microseconds obtained has not met the requirements for use on aircraft that should be in the range of 500 microseconds.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-09-29</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/229</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.229</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 251 - 262</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/229/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/231</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Conventional Software Testing Using White Box Method</dc:title>
	<dc:creator>Syaikhuddin, Muhammad Miftakhul</dc:creator>
	<dc:creator>Anam, Choirul</dc:creator>
	<dc:creator>Rinaldi, Ade Rizky</dc:creator>
	<dc:creator>Conoras, Moch El Bahar</dc:creator>
	<dc:subject xml:lang="en-US">White Box Testing</dc:subject>
	<dc:subject xml:lang="en-US">Basis Path Testing</dc:subject>
	<dc:subject xml:lang="en-US">Flow Graph</dc:subject>
	<dc:subject xml:lang="en-US">Cyclomatic Matrices</dc:subject>
	<dc:subject xml:lang="en-US">Graph Matric</dc:subject>
	<dc:description xml:lang="en-US">Software development process highly relates to analysis, design, coding, testing and implementation processes. Testing process becomes imperative process to maintain a quality product running well. Testing process can be conducted both for structural and object-oriented software. However, the method utilized for structural and object-oriented software is significantly different. Testing structural program can utilize White Box, Black Box, or Gray testing methods. This study White Box Testing has been employed to test a simple application. The testing process using White Box Testing employs some testing techniques based on path testing consisting of some processes, namely testing independent path, developing flow graph, calculating cyclomatic complexity, and developing graph matrices. Hence, the testing process employing White Box method with basis path testing technique can be executed.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-01-03</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/231</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.231</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 65-72</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/231/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/243</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Vision-Based Pipe Monitoring Robot for Crack  Detection Using Canny Edge Detection Method as an Image Processing Technique</dc:title>
	<dc:creator>Syahrian, Nur Mutiara</dc:creator>
	<dc:creator>Risma, Pola</dc:creator>
	<dc:creator>Dewi, Tresna</dc:creator>
	<dc:subject xml:lang="en-US">image processing</dc:subject>
	<dc:subject xml:lang="en-US">edge detection</dc:subject>
	<dc:subject xml:lang="en-US">algoritma canny</dc:subject>
	<dc:description xml:lang="en-US">Piping setup is very important to ensure the safety and eligibility of the piping system before applied in industry. One of the techniques to facilitate perfect piping setup is by employing pipe monitoring robot. Pipe monitoring robot is designed in this research to monitor cracks or any other defects occur inside a pipe. This automatic monitoring is conducted by the application of image processing with canny edge detection. Canny edge detection method detects the edges or lines of any cracks inside the pipe and processes them to create differences in image, therefore only the cracks can be shown and finally, those cracks can be well analyzed. Canny edge detection has 5 processing techniques that are smoothing, finding gradients, non-maximum suppression, double thresholding, and edge tracking by hysteresis. In this research, the experiment was conducted by letting a robot monitoring new pipe and detecting cracks. Two cracks samples were taken and analyzed. The results show that the best value for smoothing is 10 and 5 for thresholding in getting not too blurred or to sharp result.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-09-29</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/243</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.243</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 243 - 250</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/243/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/247</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Median Filtering for Optic Disc Segmentation in Retinal Image</dc:title>
	<dc:creator>Fiandono, Ibnu</dc:creator>
	<dc:creator>Firdausy, Kartika</dc:creator>
	<dc:subject xml:lang="en-US">Segmentation</dc:subject>
	<dc:subject xml:lang="en-US">Optic Disc</dc:subject>
	<dc:subject xml:lang="en-US">Diabetic Retinopathy</dc:subject>
	<dc:subject xml:lang="en-US">Median Filter</dc:subject>
	<dc:subject xml:lang="en-US">Retinal Fundus Image</dc:subject>
	<dc:description xml:lang="en-US">One of diabetic complications is vision disturbance known as Diabetic Retinopathy (DR). Early detection becomes vital to prevent the development of DR by routine examination of the patient's eyes. This study developed a software application that can automatically segment the image of the eye retina, expected to assist eye specialists in performing DR detection using computer aids. The system implementation uses Visual C# 2010 software with 36 retinal images of the Drishti-GS1 dataset. The clinical features of the retina that can be used to detect DR are microaneurysms, hard and soft exudates, hemorrhages, neovascularization, and macular edema. Optic Disc (OD) segmentation is an important step to detect these features. This study aimed to detect OD using red channel, inversion, contrast enhancement, median filtering, and thresholding. The final result of the OD segmentation was validated by measuring the positive predictive value (PPV). The result of PPV for the detection of OD to ground truth image reached 90.924%. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-01-03</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/247</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.247</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 73-80</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/247/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/250</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Improving MoWaS Application Backbone System for The Effectiveness of Responsive Behaviour in Facing Crime Threats and Emergency Situations</dc:title>
	<dc:creator>Arizal, Arif</dc:creator>
	<dc:creator>Alim, Syariful</dc:creator>
	<dc:subject xml:lang="en-US">alert</dc:subject>
	<dc:subject xml:lang="en-US">warning system</dc:subject>
	<dc:subject xml:lang="en-US">threats of crime</dc:subject>
	<dc:subject xml:lang="en-US">emergency situation</dc:subject>
	<dc:description xml:lang="en-US">MoWaS is a mobile-based supporting application aiming to improve the rapid response against crime crime and emergency situations. The evaluation of MoWaS version 1.0 has 3 flaws. First, it is unable to create a group. Second, the MoWaS version 1.0 application is able to detect the current location of the alert sender but there is no feature to display information about nearby MoWaS application users. Third, MoWaS application version 1.0 is also not integrated with the official service or government agency related to the types of occurring crime. The results of the design revision and analysis were made including the MoWaS system architecture design, the MoWaS system flow described in the form of flowchart, and the MoWaS system interface design. The results of the analysis and design of MoWaS backbone system can be used as the basis for improvement of MoWaS system development. Hence, it can be concluded that the MoWaS application version 2.0 has a better work system than the previous version.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-09-29</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/250</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.250</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 283 - 290</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/250/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/263</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Case Based Reasioning (CBR) for Medical Question Answering System</dc:title>
	<dc:creator>Basuki, Setio</dc:creator>
	<dc:creator>Rizky, Alfira</dc:creator>
	<dc:creator>Wicaksono, Galih Wasis</dc:creator>
	<dc:subject xml:lang="en-US">Health</dc:subject>
	<dc:subject xml:lang="en-US">Case Based Reasoning (CBR)</dc:subject>
	<dc:subject xml:lang="en-US">Sorenson Coefficient</dc:subject>
	<dc:description xml:lang="en-US">In this research, the researchers implement a medical Question Answering System (QAS), a complaint system in the form of sentences or paragraphs of questions about the complaint (illness) suffered by a person. Afterwards, the system will give answer to the questions with answers in the form of diagnosis based on the system knowledge. The system in this study has knowledge of the system obtained based on Case Based Reasoning (CBR) method from the previous cases stored in the database. When there is a new case, the system will perform a matching process using CBR and Sorenson Coefficient calculations to find out which the previous cases have the highest percentage of matches with the new case. Then the selected previous cases will be taken and given to the new case. Testing is processed by using 2 types of testing, expert validation testing with result of 28 data of appropriate test from 30 test data and accuracy testing resulting of 93,33% from the appropriate test data.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/263</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.263</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 113-118</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/263/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/265</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Analysis of Uapush Malware Infection using Static and Behavior Method on Android</dc:title>
	<dc:creator>Syaifuddin, Syaifuddin</dc:creator>
	<dc:creator>Sari, Zamah</dc:creator>
	<dc:creator>Masduqi, Mohammad Khairul</dc:creator>
	<dc:subject xml:lang="en-US">Malware</dc:subject>
	<dc:subject xml:lang="en-US">Android</dc:subject>
	<dc:subject xml:lang="en-US">Virtualization</dc:subject>
	<dc:subject xml:lang="en-US">Uapush</dc:subject>
	<dc:description xml:lang="en-US">This research combines static and behavior analysis to detect malwares on Android system. The analysis process was completed by implementing analysis process on a malware-infected application running on an Android device. The analysis process was implemented based on specific stages, started from implementing behavior analysis on a malware-infected application running on Android device. Moreover, this behavior analysis ran the application on an Android emulator; afterwards, the file processing running on Android would be analyzed using the tool designed on this research to determine whether or not the executed application has been infected by malware. By utilizing behavior analysis, this research aimed to construct LiME kernel module being able to be executed on Android to collect data running on Android memory. This collected data would be analyzed further using volatility as data scanning. The second analysis utilized static analysis by checking the application on android system before running. During the static analysis, the application extraction was executed to generate some files to be analyzed to verify malware infection.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-01-03</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/265</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.265</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 81-90</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/265/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/266</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">The Development of Mobile Application Based Customer Service System in Bank Sampah Malang</dc:title>
	<dc:creator>Hayatin, Nur</dc:creator>
	<dc:creator>Mavindo, Bayu</dc:creator>
	<dc:creator>Cahyono, Eko Budi</dc:creator>
	<dc:subject xml:lang="en-US">Application</dc:subject>
	<dc:subject xml:lang="en-US">Bank Sampah Malang</dc:subject>
	<dc:subject xml:lang="en-US">Customer Service</dc:subject>
	<dc:subject xml:lang="en-US">Mobile</dc:subject>
	<dc:description xml:lang="en-US">Malang Waste Bank, or commonly called Bank Sampah Malang (BSM), is a legal entity of incorporated cooperatives built by the Malang municipal government serving as a container of waste management, especially dry waste. During this time, the customer service process conducted in BSM has been not optimal, especially its online service. Some services have been accessible online through website but the information is limited only to the list of prices and types of waste received by BSM. While other necessary information needed by the customers such as balance checking, garbage collection schedule checking, and information about the types of saving managed by BSM has not been covered by the existing online system yet. This research has built an online customer service system based on mobile applications and SMS gateways for BSM. The purpose of the system is to facilitate the customers of BSM to obtain information about the garbage bank, especially for customers having high mobility. Interviews and observation are used as the method of the analysis of the system requirements. Meanwhile, the applications such as MySQL database, Web service, PHP CodeIgniter, SMS Gateway and Android as a language programming are used to develop the system. This system integrates android applications with web based applications by using web service. This system is made so that customers get better service. Evaluation results show the system that has been built has been successfully tested.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-09-29</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/266</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.266</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 291 - 298</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/266/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/267</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Aircraft Pitch Control Design using Observer-State Feedback Control</dc:title>
	<dc:creator>Arrosida, Hanum</dc:creator>
	<dc:creator>Echsony, Mohammad Erik</dc:creator>
	<dc:subject xml:lang="en-US">Pitch control</dc:subject>
	<dc:subject xml:lang="en-US">Aircraft</dc:subject>
	<dc:subject xml:lang="en-US">Observer</dc:subject>
	<dc:subject xml:lang="en-US">State Feedback.</dc:subject>
	<dc:description xml:lang="en-US">Pitch is a movement of an aircraft achieved by tilting the elevator control which makes the nose of aircraft ascend or descend. This research will design a control system that controls the slope of the x-axis or pitch with the observer-state feedback to keep the aircraft always in the position setpoint, the stabilization of the pitch angle at the value of 0 radians. The applied controller is tested under three different conditions based on the variation of the gain value of Q and R that will affect the observed gain matrix (L gain) and the matrix state-feedback gain (K gain). The variation with the gain value of Q = 10 and R = 0.1 is the best result of the three kinds of testing performed with the fastest stabilization processing time, that is 7 seconds, to reach a steady state condition and the minimum pitch angle deviation value is 0.08 radians. The use of the observer has a significant influence on the pitch angle deviation of the aircraft. When using the observer, the pitch angle deviation value is 0.08 radians, and 0.2 radians without the observer. The larger result of pitch deviation angle will affect the stability of the aircraft's motion and cause the slope of the movement on the x-axis become greater so that the aircraft is prone to fall.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-09-29</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/267</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.267</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 263 - 272</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/267/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/268</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Prediksi Harga Saham Menggunakan Improved Multiple Linear Regression untuk Pencegahan Data Outlier</dc:title>
	<dc:creator>Izzah, Abidatul</dc:creator>
	<dc:creator>Widyastuti, Ratna</dc:creator>
	<dc:subject xml:lang="en-US">K-Means</dc:subject>
	<dc:subject xml:lang="en-US">Moving Average</dc:subject>
	<dc:subject xml:lang="en-US">Outlier</dc:subject>
	<dc:subject xml:lang="en-US">Prediksi</dc:subject>
	<dc:subject xml:lang="en-US">Regresi</dc:subject>
	<dc:subject xml:lang="en-US">Saham</dc:subject>
	<dc:description xml:lang="en-US">Seiring berkembangnya bisnis modern, prediksi harga saham selalu mendapat perhatian khusus oleh pakar ekonomi. Prediksi nilai saham menggunakan model Multiple Linear Regression (MLR) telah terbukti memberikan nilai prediksi yang presisi dan cukup baik. Namun di sisi lain, regresi linear memiliki beberapa kelemahan terhadap data outlier. Oleh karena itu pada penelitian ini dilakukan prediksi nilai harga saham menggunakan MLR yang dibantu dengan teknik K-Means dan Moving Average (MA) untuk mengatasi pengaruh data outlier. Pengujian diawali dengan pengumpulan data dan pra-proses data. Data harga saham yang akan digunakan dalam pengujian diperoleh dari laman finance.yahoo.com dengan kategori “Jakarta Composite Index (^JKSE)”. Selanjutnya proses prediksi dilakukan dengan hybrid MLR dengan K-Means dan MA untuk mengatasi titik-titik saham yang outlier. Dari hasil yang diperoleh, dapat dilihat bahwa pendekatan paling baik ditunjukkan oleh metode MLR dan MA yakni dengan nilai MSE sebesar 15087.465, RMSE sebesar 122.831, dan MAPE sebesar 3.255.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-07-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/268</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.268</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017; 141-150</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/268/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/271</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">The Analysis of Proximity Between Subjects Based on Primary Contents Using Cosine Similarity on Lective</dc:title>
	<dc:creator>Al-rizki, Muhammad Andi</dc:creator>
	<dc:creator>Wicaksono, Galih Wasis</dc:creator>
	<dc:creator>Azhar, Yufis</dc:creator>
	<dc:subject xml:lang="en-US">tfidf</dc:subject>
	<dc:subject xml:lang="en-US">cosine similarity</dc:subject>
	<dc:subject xml:lang="en-US">materi pokok</dc:subject>
	<dc:subject xml:lang="en-US">rps</dc:subject>
	<dc:subject xml:lang="en-US">lective</dc:subject>
	<dc:description xml:lang="en-US">In education world, recognizing the relationship between one subject and another is imperative. By recognizing the relationship between courses, performing sustainability mapping between subjects can be easily performed.  Moreover, detecting and reducing any duplicated contents in several subjects will be also possible to execute. Of course, these conveniences will benefit lecturers, students and departments. It will ease the analysis and discussion processes between lecturers related to subjects in the same domain. In addition, students will conveniently choose a group of subjects they are interested in. Furthermore, departments can easily create a specialization group based on the similarity of the subjects and combine the courses possessing high similarity. In this research, given a good database, the relationship between subjects was calculated based on the proximity of the primary contents of the subjects. The feature used was term feature, in which value was determined by calculating TF-IDF (Term Frequency Inverse Document Frequency) from each term. In recognizing the value of proximity between subjects, cosine similarity method was implemented. Finally, testing was done utilizing precision, recall and accuracy method. The research results show that the precision and accuracy values are 90,91% and the recall value is 100%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-10-23</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/271</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.271</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 299 - 308</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/271/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/272</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">PLC Human Machine-Interfaces Based System for Vietnam Drip Coffee Maker Application</dc:title>
	<dc:creator>Mardiyah, Nur Alif</dc:creator>
	<dc:creator>Sudrajat, Akhmad Hakam</dc:creator>
	<dc:creator>Faruq, Amrul</dc:creator>
	<dc:subject xml:lang="en-US">HMI</dc:subject>
	<dc:subject xml:lang="en-US">PLC</dc:subject>
	<dc:subject xml:lang="en-US">Vietnam Drip</dc:subject>
	<dc:subject xml:lang="en-US">Application Software</dc:subject>
	<dc:description xml:lang="en-US">The most recent development of digital technology is rapidly growing having a strong impact in daily activities. Automation is a trend in society to make those activities become easier. Moreover, efficiency has played the main role in the automation concept. For example, when making a drink which requires to accurately mix all required ingredients, like sugar, tea, and also coffee, the process may take time. Meanwhile, other more important processes have waited to be carried out. The idea of fasten up these activities may be preferable, exemplified by making an automatic drink maker machine. Moreover, coffee has been popular drink fancied by most people on the society. Hence, due to the high load of the people’s activity, everything is required to be instant and efficient. According to this trend, to provide an efficient, easy, and good management, we need to create an automatic, fast, and accurate system control which can be implemented by using Programmable Logic Controller (PLC) and Human-Machine Interface (HMI). Meanwhile, in this research, Omron PLC and HMI are utilized to build an automatic drink maker device of Vietnamese Drip Coffee designed to resolve the society’s needs of coffee with higher efficiency of serving process. The automatic coffee maker device of Vietnamese Drip Coffee based on PLC and HMI is a device designed to simplify the making process of Vietnamese Drip Coffee in hot condition. This device can be operated by only touching/tapping on its coffee menu choices. The design of this device has the main purpose to operate and test the control system based on PLC and HMI to control and monitoring the automatic process of producing Vietnamese Drip Coffee started from choosing the coffee types until mixing process.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-12-15</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/272</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.272</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 35-44</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/272/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/370</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Optimization of Genetic Algorithm Performance Using Naïve Bayes for Basis Path Generation</dc:title>
	<dc:creator>Arwan, Achmad</dc:creator>
	<dc:creator>Rusdianto, Denny Sagita</dc:creator>
	<dc:subject xml:lang="en-US">Basis Path Testing</dc:subject>
	<dc:subject xml:lang="en-US">Genetic Algorithm Genetik</dc:subject>
	<dc:subject xml:lang="en-US">Naive Bayes</dc:subject>
	<dc:description xml:lang="en-US">Basis path testing is a method used to identify code defects. The determination of independent paths on basis path testing can be generated by using Genetic Algorithm. However, this method has a weakness. In example, the number of iterations can affect the emersion of basis path. When the iteration is low, it results in the incomplete path occurences.  Conversely, if iteration is plentiful resulting to path occurences, after a certain iteration, unfortunately, the result does not change. This study aims to perform the optimization of Genetic Algorithm performance for independent path determination by determining how many iteration levels match the characteristics of the code. The characteristics of the code used include Node, Edge, VG, NBD, and LOC. Moreover, Naïve Bayes is a method used to predict the exact number of iterations based on 17 selected code data into training data, and 16 data into test data. The result of system accuracy test is able to predict the exact iteration of 93.75% from 16 test data. Time-test results show that the new system was able to complete an independent search path being faster 15% than the old system.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-09-29</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/370</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.370</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 273 - 282</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/370/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/437</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Effects of Process Variations in a HCMOS IC using a Monte Carlo SPICE Simulation</dc:title>
	<dc:creator>Widianto, Widianto</dc:creator>
	<dc:creator>Syafaah, Lailis</dc:creator>
	<dc:creator>Nurhadi, Nurhadi</dc:creator>
	<dc:subject xml:lang="en-US">Process Variations</dc:subject>
	<dc:subject xml:lang="en-US">HCMOC IC</dc:subject>
	<dc:subject xml:lang="en-US">Monte Carlo</dc:subject>
	<dc:subject xml:lang="en-US">Normal Distribution</dc:subject>
	<dc:description xml:lang="en-US">In this paper, effects of process variations in a HCMOS (High-Speed Complementary Metal Oxide Semiconductor) IC (Integrated Circuit) are examined using a Monte Carlo SPICE (Simulation Program with Integrated Circuit Emphasis) simulation. The variations of the IC are L and VTO variations. An evaluation method is used to evaluate the effects of the variations by modeling it using a normal (Gaussian) distribution. The simulation results show that the IC may be detected as a defective IC caused by the variations based on large supply currents flow to it. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-11-13</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/437</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.437</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 11-16</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/437/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/442</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">The Use of Python Tutor on Programming Laboratory Session: Student Perspectives</dc:title>
	<dc:creator>Karnalim, Oscar</dc:creator>
	<dc:creator>Ayub, Mewati</dc:creator>
	<dc:subject xml:lang="en-US">Questionnaire Survey</dc:subject>
	<dc:subject xml:lang="en-US">Program Visualization</dc:subject>
	<dc:subject xml:lang="en-US">Educational Tool</dc:subject>
	<dc:subject xml:lang="en-US">Laboratory Session</dc:subject>
	<dc:subject xml:lang="en-US">Programming</dc:subject>
	<dc:description xml:lang="en-US">Based on the fact that the impact of educational tools can only be accurately measured through student-centered evaluation, this paper proposes a long-term in-class evaluation for Python Tutor, a program visualization tool developed by Guo. The evaluation involves 53 students from 4 Basic Data Structure classes, which were held in the even semester of 2016/2017 academic year. It is conducted based on questionnaire survey asked to the students after they have used Python Tutor in their half of programming laboratory sessions. In general, there are three findings from this work. Firstly, Python Tutor helps students to complete programming laboratory tasks, specifically for Basic Data Structure material. Secondly, Python Tutor helps students to understand general programming aspects which are execution flow, variable content change, method invocation sequence, object reference, syntax error, and logic error. Finally, based on student perspectives, Python Tutor is a helpful tool positively affecting the students.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-10-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/442</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.442</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 327 - 336</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/442/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/470</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Intelligent Control System of Fire-Extinguishing and Obstacle-Avoiding Hexapod Robot</dc:title>
	<dc:creator>Hidayati, Qory</dc:creator>
	<dc:creator>Rachman, Fathur Zaini</dc:creator>
	<dc:creator>Yanti, Nur</dc:creator>
	<dc:subject xml:lang="en-US">Control System</dc:subject>
	<dc:subject xml:lang="en-US">Hexapod Robot</dc:subject>
	<dc:subject xml:lang="en-US">Fuzzy Logic</dc:subject>
	<dc:subject xml:lang="en-US">Arduino</dc:subject>
	<dc:subject xml:lang="en-US">Ultrasonic Sensor</dc:subject>
	<dc:subject xml:lang="en-US">Flame Sensor</dc:subject>
	<dc:description xml:lang="en-US">This hexapod fire extinguisher robot is constructed based on technological developments evolving very rapidly, especially in the field of robotics technology. The hexapod robot has become a big concern in the development of robotics technology with many existing contests of hexapod robot. This hexapod fire extinguisher robot is designed based on Fuzzy Mamdani Logic. The navigation of fire extinguisher hexapod robot is based on distance detection with ultrasonic sensor determining the movement of robot’s legs utilizing Fuzzy Logic. A fire extinguisher hexapod robot will explore a tunnel arena having several rooms created for the robot to explore. This hexapod robot uses Arduino as a microcontroller and uses 18 servo motors in which each foot requires 3 servo motors. Moreover, good navigation will be aimed by utilizing Fuzzy Logic in the hexapod robot design. The application of many rules on Fuzzy Logic makes the better navigation; furthermore, the results present the ultrasonic sensor having an average error of 1.256%, the Fuzzy Logic applied showing 0% error, and the overall success rate presenting approximately 80%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-10-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/470</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.470</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 1-10</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/470/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/482</identifier>
				<datestamp>2020-12-17T04:37:48Z</datestamp>
				<setSpec>kinetik:EI</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Editorial Information</dc:title>
	<dc:creator>Waskito, Adhitya Dio</dc:creator>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-09-04</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/482</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i3.482</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 3, August-2017</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/482/pdf_1</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/524</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Expert System for Diagnosing Palm Tree Diseases and Pests using Forward Chaining and Certainty Factor</dc:title>
	<dc:creator>Fauzan, Reza</dc:creator>
	<dc:creator>Prananda, Arsenio Virgian</dc:creator>
	<dc:subject xml:lang="en-US">Expert System</dc:subject>
	<dc:subject xml:lang="en-US">Forward Chaining</dc:subject>
	<dc:subject xml:lang="en-US">Certainty Factor</dc:subject>
	<dc:subject xml:lang="en-US">Palm Tree Diseases and Pests</dc:subject>
	<dc:description xml:lang="en-US">A general introduction to pests and diseases of palm oil crops in relation with the business of palm oil cultivation is necessary to increase the productivity of palm oil plantations. Unfortunately, the number of experts and researchers having expertise in palm oil plants are still very small. To overcome this, an expert system is needed to diagnose diseases and pests in palm oil crops. Therefore, this study proposes an expert system for diagnosing palm tree diseases and pests. The diagnosis begins by entering the initial symptoms, then the system will display other related symptoms. Finally, the system will display the diagnosis of the symptoms entered.  This expert system will ease farmers in identifying diseases and pests based on early symptoms; hence, necessary prevention and early treatment of the disease can be accurately conducted.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-12-15</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/524</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.524</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 27-34</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/524/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/528</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Application of a Radio Frequency Identification System for Supporting the Performance of Motorcycle Parking in Narotama University</dc:title>
	<dc:creator>Mudjanarko, Sri Wiwoho</dc:creator>
	<dc:creator>Purworusmiardi, Tubagus</dc:creator>
	<dc:subject xml:lang="en-US">Motorcycle</dc:subject>
	<dc:subject xml:lang="en-US">Parking</dc:subject>
	<dc:subject xml:lang="en-US">Radio Frequency Identification.</dc:subject>
	<dc:description xml:lang="en-US">The increasing number of motorcycles in Indonesia creates enormous problems because of the hectic involved; thus, parking management becomes a big challenge. The applicability and the possibility of a Radio Frequency Identification (RFID) were studied in finding the solution of this pressing issue. The study was conducted at Narotama University which is located in Surabaya, East Java. This study was expected to find solutions related to provide parking facilities using RFID method to identify motorcycles. The goal of this study is to determine the number of motorcycle vehicles which is being parked electronically to facilitate the management in organizing motorcycle in parking facilities. Hence, the management can arrange the requirement of parking system in the future. From the study, it can be concluded that RFID can make the process faster and easier so that the line can significantly be reduced and provide more user friendly system because the system will give the information about parking availability. Moreover, this RFID parking system and the software can be more reliable and secured due to more complete and accurate data in the registration process required to the users.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-10-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/528</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.528</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017; 319 - 326</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/528/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/543</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Implementation of Google's Technology in Android Mobile App &quot;Kediri City Fasum and Fasos Information System&quot;</dc:title>
	<dc:creator>Nugroho, Benni Agung</dc:creator>
	<dc:creator>Izzah, Abidatul</dc:creator>
	<dc:subject xml:lang="en-US">Android Mobile Application</dc:subject>
	<dc:subject xml:lang="en-US">General Facilities</dc:subject>
	<dc:subject xml:lang="en-US">Google</dc:subject>
	<dc:subject xml:lang="en-US">Public Facility</dc:subject>
	<dc:description xml:lang="en-US">There are so many public facilities (FasUm) and social facilities (FaSos) spreading all over the city. So that, many people do not know how to find and reach the location. Therefore, a mobile application becomes necessary to help solving problems in introducing and informing the location of those important facilities; thus, discovering and locating them can be simplified. This study aims to develop an android application providing information of public and social facilities. The application was built utilizing Google’s features consisting of Google Sign In, Google Places API, Google Custom Search Engine, and Google Map. The application was developed in several steps; requirement analysis, system design, implementation, and testing. The application provides information, routes, related news, and location markers of public and social facilities from the app contributor and Google Services. The developed application has been compared with Google Map application. The result shows that it provides some features which are better than the existing app. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-12-15</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/543</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.543</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 45-56</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/543/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 KINETIK</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/546</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Vehicle Classification using Haar Cascade Classifier Method in Traffic Surveillance System</dc:title>
	<dc:creator>Ramadhani, Moch Ilham</dc:creator>
	<dc:creator>Minarno, Agus Eko</dc:creator>
	<dc:creator>Cahyono, Eko Budi</dc:creator>
	<dc:subject xml:lang="en-US">Haar-like feature</dc:subject>
	<dc:subject xml:lang="en-US">AdaBoost</dc:subject>
	<dc:subject xml:lang="en-US">Cascade classifier</dc:subject>
	<dc:subject xml:lang="en-US">Vehicle Detection</dc:subject>
	<dc:subject xml:lang="en-US">Digital Image Processing</dc:subject>
	<dc:description xml:lang="en-US">Object detection based on digital image processing on vehicles is very important for establishing monitoring system or as alternative method to collect statistic data to make efficient traffic engineering decision. A vehicle counter program based on traffic video feed for specific type of vehicle using Haar Cascade Classifier was made as the output of this research. Firstly, Haar-like feature was used to present visual shape of vehicle, and AdaBoost machine learning algorithm was also employed to make a strong classifier by combining specific classifier into a cascade filter to quickly remove background regions of an image. At the testing section, the output was tested over 8 realistic video data and achieved high accuracy. The result was set 1 as the biggest value for recall and precision, 0.986 as the average value for recall and 0.978 as the average value for precision.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-12-15</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/546</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.546</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018; 57-64</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/546/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/583</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Monitoring Fuel Oil Based Radio Frequency Identification (RFID) Client</dc:title>
	<dc:creator>Septiantono, Dezar</dc:creator>
	<dc:creator>Zulfatman, Zulfatman</dc:creator>
	<dc:creator>Priyanto, Budhi</dc:creator>
	<dc:subject xml:lang="en-US">RFID</dc:subject>
	<dc:subject xml:lang="en-US">LCD</dc:subject>
	<dc:subject xml:lang="en-US">GPRS</dc:subject>
	<dc:subject xml:lang="en-US">Mikrokontroler ATmega 328</dc:subject>
	<dc:description xml:lang="en-US">Motorcycles are a means of transportation which plays an important role in people's lives. One of the existing problems on the motorcycle is the indicator system or often called by speedometer, an indicator system showing the value of the volume of fuel oil. In fact, the sensor unit used by the indicator is not a volume sensor but the surface of the fuel sensor in the form of mechanical potentiometers. This equipment irregularly measures oil tank so that the mathematical approach to formulate the relationship between surface height and gasoline volume will be difficult. Therefore, to interpret the data manipulation done by comparison method is the method of comparison experiment and calculation. This method is applied in this research due its more superior accuracy and efficiency. This research designs hardware for monitoring fuel oil based on Radio Frequency Identification (RFID) using AT mega 328 as main controller and LCD to display driver’s identity sent by General Packet Radio Service (GPRS). The sensor used is a buoy sensor, measuring the fuel volume between 0.20 liters to 9.55 liters. It is known that the comparative method has an average rate of 16.1%, in measuring the fuel volume between 0.20 liters to 3.68 liters. It is known that the comparative method has an average rate of 17.9%. On measuring the fuel volume between 0.20 liters to 3.43 liters, the comparative method having an average rate of 7.2% is employed. Based on the test results, the best comparison method in comparison with the interpolation method with the average rate of smallest 7.2% is determined. </dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/4</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.583</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 135-144</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/4/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/588</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Integrated Information System Teaching Plan in College Using FAST Method and Twitter Bootstrap</dc:title>
	<dc:creator>Indra Astutik, Ika Ratna</dc:creator>
	<dc:creator>Rosid, Mochamad Alfan</dc:creator>
	<dc:subject xml:lang="en-US">Information System</dc:subject>
	<dc:subject xml:lang="en-US">Teaching Plan</dc:subject>
	<dc:subject xml:lang="en-US">Twitter Bootstrap</dc:subject>
	<dc:subject xml:lang="en-US">Blackbox Testing</dc:subject>
	<dc:description xml:lang="en-US">AbstractTeaching plan is one of the obligations that must be made by lecturer before conducting any lecture because teaching plan will be used by lecturer as a reference in determining Learning Outcomes (LO) and providing recovery materials in each semester. Unfortunately, there are still many existing teaching plans in College which are still manually developed. Thus, they may undermine head courses and Institute of Educational Development Study and Majors to perform learning monitoring and evaluation in the department.This research developes a system application which facilitates lecturer in managing teaching plan recovery and facilitates the Institute of Educational Development Study and Majors in evaluating the learning effectiveness, the suitability of the teaching journal and the achievement of Learning Outcomes. The system is developed using FAST method (Framework for the Application of System Thinking) and designed using a responsive Twitter Bootstrap template. The information generated system can also be used to support the cccreditation of Program Study. The testing process in this system uses blackbox testing to check the stability of the deployed system. The result of the test shows that all functions in the system runs perfectly, and the lecturers are more easily managing the Teaching plan, and the head of the Department can evaluate the suitability of the Teaching plan with teaching journal.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/6</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.588</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 163-170</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/6/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/589</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Extraction of Eye and Mouth Features for Drowsiness Face Detection Using Neural Network</dc:title>
	<dc:creator>Fitrianingsih, Elis</dc:creator>
	<dc:creator>Setyati, Endang</dc:creator>
	<dc:creator>Zaman, Luqman</dc:creator>
	<dc:subject xml:lang="en-US">Facial Feature Extraction</dc:subject>
	<dc:subject xml:lang="en-US">Frame Extraction</dc:subject>
	<dc:subject xml:lang="en-US">Neural Network</dc:subject>
	<dc:subject xml:lang="en-US">Back-Propagation</dc:subject>
	<dc:description xml:lang="en-US">Facial feature extraction is the process of searching for features of facial components such as eyes, nose, mouth and other parts of human facial features. Facial feature extraction is essential for initializing processing techniques such as face tracking, facial expression recognition or face shape recognition. Among all facial features, eye area detection is important because of the detection and localization of the eye. The location of all other facial features can be identified. This study describes automated algorithms for feature extraction of eyes and mouth. The data takes form of video, then converted into a sequence of images through frame extraction process. From the sequence of images, feature extraction is based on the morphology of the eyes and mouth using Neural Network Backpropagation method. After feature extraction of the eye and mouth is completed, the result of the feature extraction will later be used to detect a person’s drowsiness, being useful for other research.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/589</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.589</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 103-112</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/589/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/593</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Paragraph Selection Methods Using Feature-Based on Segment-Based Clustering Process Using Paragraphs for Identifying Topics on Indication Detection of Plagiarism System</dc:title>
	<dc:creator>Akbi, Denar Regata</dc:creator>
	<dc:creator>Rosyadi, Arini Rahmawati</dc:creator>
	<dc:subject xml:lang="en-US">Feature-Based</dc:subject>
	<dc:subject xml:lang="en-US">Paragraphs Selection</dc:subject>
	<dc:subject xml:lang="en-US">Segment-Based</dc:subject>
	<dc:subject xml:lang="en-US">Silhouette Coefficient</dc:subject>
	<dc:subject xml:lang="en-US">Sum Square Errors</dc:subject>
	<dc:description xml:lang="en-US">In segment-based clustering, the paragraphs selection as a dataset in the clustering process has a very important role. This is because the paragraph used as the dataset can affect the clustering result. This research uses paragraph selection using feature-based method which aims to optimize the clustering process conducted in the previous research. Based on the evaluation results using Silhouette Coefficient and Sum Square Errors evaluation methods to find the proper k value, it is found that with the utilization of Feature-based method, better results can be acquire compared to the evaluation result from the previous research.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/593</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.593</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 91-102</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/593/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/594</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Comparative Analysis of Tracking Objects Using Optical Flow and Background Estimation on Silent Camera</dc:title>
	<dc:creator>Supriyatin, Wahyu</dc:creator>
	<dc:creator>Ariestya, Winda Widya</dc:creator>
	<dc:creator>Astuti, Ida</dc:creator>
	<dc:subject xml:lang="en-US">Analysis</dc:subject>
	<dc:subject xml:lang="en-US">Background Estimation</dc:subject>
	<dc:subject xml:lang="en-US">Computer Vision</dc:subject>
	<dc:subject xml:lang="en-US">Object Tracking</dc:subject>
	<dc:subject xml:lang="en-US">Optical Flow</dc:subject>
	<dc:description xml:lang="en-US">Tracking and object is one of the utilizations on the field of the computer vision application. Object tracking utilization as a computer vision in this study is used to identify objects which exist within a frame and calculate the number of objects passing within a frame. The utilization of computer vision in various fields of application can be used to solve the existing problems. The method used in object tracking is by comparison between optical flow estimation method with background method. The test is conducted by using a still camera for both methods by making changes to the parameter values used as a reference. The results of the tests, conducted on the three video objects by comparing the two methods show a Total Recorded Time better than those of the background estimation method, being smaller than 100 seconds. Testing both methods successfully identifies the object tracking and calculates the number of passing cars.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/5</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.594</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 153-162</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/5/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/600</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Functional Requirement Design for Optimizing Tourism Promotion of DKI Jakarta based on Descriptive Research Method</dc:title>
	<dc:creator>Wastam, Jumail</dc:creator>
	<dc:creator>Prasetya, Eka Budhy</dc:creator>
	<dc:creator>Latifah, Retnani</dc:creator>
	<dc:subject xml:lang="en-US">Functional Requirement</dc:subject>
	<dc:subject xml:lang="en-US">System Design</dc:subject>
	<dc:subject xml:lang="en-US">Descriptive Research</dc:subject>
	<dc:subject xml:lang="en-US">Tourism</dc:subject>
	<dc:subject xml:lang="en-US">Data Analysis</dc:subject>
	<dc:description xml:lang="en-US">This study presents data collected as sample from two places of tourism spots, TMII and MONAS. Furthermore, additional data has also been collected from public places such as campuses to support current data collection. The data is collected in order to recognize the visitors’ responses according to their tourism information needs in preparing their traveling activities. Descriptive research method adopted using self-designed questionnaires focusing on “what” is applied to investigate the questions which are related with the topic of the study. The results of data analysis would be referred as foundation in designing the system functionalities required to develop an application for the future development. Furthermore, more data is observed from some data resources such as Central Bureau of Statistics (BPS) of DKI Province and Global Destination Cities Index to recognize the performance of DKI Jakarta in receiving visitors within the last three years compared to other cities in some neighboring countries such as Bangkok, Kuala Lumpur and Singapore. Thirty respondents are involved in the study to identify what potential information which can be explored. The information which is related to visitors’ travel preparation becomes imperative to be analyzed to optimize the tourism promotion. Descriptive research method helps researchers in obtaining data on functional needs according to the current state of society, in the scope of travel activities and preparations. The system design viewed from the functional needs shows what people can do based on the results of the analysis.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/10</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.600</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 171-180</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/10/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/601</identifier>
				<datestamp>2020-12-17T04:47:13Z</datestamp>
				<setSpec>kinetik:EI</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Front and Back Matter Volume 2 Nomor 4</dc:title>
	<dc:creator>Waskito, Adhitya Dio</dc:creator>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2017-12-12</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/601</dc:identifier>
	<dc:identifier>10.22219/kinetik.v2i4.601</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 2, No 4, November-2017</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v2i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/601/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2017 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/608</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Application Kohonen Network and Fuzzy C Means for Clustering Airports Based on Frequency of Flight</dc:title>
	<dc:creator>Rahmalia, Dinita</dc:creator>
	<dc:creator>Herlambang, Teguh</dc:creator>
	<dc:subject xml:lang="en-US">Clustering</dc:subject>
	<dc:subject xml:lang="en-US">Neural Network</dc:subject>
	<dc:subject xml:lang="en-US">Kohonen Network</dc:subject>
	<dc:subject xml:lang="en-US">Fuzzy C Means</dc:subject>
	<dc:description xml:lang="en-US">In Indonesia, the demands of air tranportation for reaching destination increase rapidly. Based on the flight schedule in airports spreading in Indonesia, the airports have different flight demand rate so that it requires clustering. This research will use two methods for clustering : kohonen network and Fuzzy C Means (FCM).Kohonen network is the type neural network which uses unsupervised training.Kohonen network uses weight vectors for training while FCM uses degree of membership. Both kohonen network and FCM, inputs are represented by the number of departure and arrival of airline in one day. For kohonen network, we update weight matrices so that minimizing the sum of optimum euclidean distance. For FCM, we update degrees of membership so that minimizing the objective function value.From the simulations, we can cluster the airports based on the number of departure and arrival of airline.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/608</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.608</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 229-236</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/608/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/610</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Emotion Sound Classification with Support Vector Machine Algorithm</dc:title>
	<dc:creator>Arifin, Chabib</dc:creator>
	<dc:creator>Junaedi, Hartanto</dc:creator>
	<dc:subject xml:lang="en-US">Speech Emotion Classification</dc:subject>
	<dc:subject xml:lang="en-US">Pitch</dc:subject>
	<dc:subject xml:lang="en-US">MFCC</dc:subject>
	<dc:subject xml:lang="en-US">SVM</dc:subject>
	<dc:description xml:lang="en-US">Speech one of the biometric characteristic owned by human being, as well as fingerprint, DNA, retina of the eyes and so not the two human beings who have the same voice. Human emotion is a matter that can only be predicted through the face of a person, or from the change of facial expression but it turns out human emotions can also be detected through the spoken voice. Someone emotion are happy, angry, neutral, sad, and surprise can be detected through speech signal. The development of voice recognition system is still running at this moment. So that ini this research, the analysis of someone emotion through speech signal. Some related research about the sound aims to have process of identity recognition gender recognition, Emotion recognition based on conversation. In this research the writer does research on the emotional classification of speech two classes started from happy, angry, neutral, sad and surprise while the used algorithm in this research is SVM (Support Vector Machine) with alghoritmMFCC (Mel-frequency cepstral coefficient)for extraction where it contains filter process that adapted to human’s listening. The result of the implementation process of both algorithms gives accuracy level ashappy=68.54%, angry=75.24%, neutral=78.50%, sad=74.22% and surprise=68.23%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/610</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.610</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 181-190</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/610/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/611</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Impression Classification of Endek (Balinese Fabric) Image Using K-Nearest Neighbors Method</dc:title>
	<dc:creator>Pradnyana, Gede Aditra</dc:creator>
	<dc:creator>Suryantara, I Komang Agus</dc:creator>
	<dc:creator>Darmawiguna, I Gede Mahendra</dc:creator>
	<dc:subject xml:lang="en-US">Classification</dc:subject>
	<dc:subject xml:lang="en-US">Endek</dc:subject>
	<dc:subject xml:lang="en-US">Impression</dc:subject>
	<dc:subject xml:lang="en-US">K-Nearest Neighbors</dc:subject>
	<dc:description xml:lang="en-US">An impression can be interpreted as a psychological feeling toward a product and it plays an important role in decision making. Therefore, the understanding of the data in the domain of impressions will be very useful. This research had the objective of knowing the performance of K-Nearest Neighbors method to classify endek image impression using K-Fold Cross Validation method. The images were taken from 3 locations, namely CV. Artha Dharma, Agung Bali Collection, and Pengrajin Sri Rejeki. To get the image impression was done by consulting with an endek expert named Dr. D.A Tirta Ray, M.Si. The process of data mining was done by using K-Nearest Neighbors Method which was a classification method to a set of data based on learning data that had been classified previously and to classify new objects based on attributes and training samples. K-Fold Cross Validation testing obtained accuracy of 91% with K value in K-Nearest Neighbors of 3, 4, 7, 8.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/611</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.611</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 213-220</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/611/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/617</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Total Harmonic Distortion Comparison between Sinusoidal PWM Inverter and Multilevel Inverter in Solar Panel</dc:title>
	<dc:creator>Budiman, Firmansyah Nur</dc:creator>
	<dc:creator>Ramadhani, Muhammad Ridho</dc:creator>
	<dc:subject xml:lang="en-US">THD</dc:subject>
	<dc:subject xml:lang="en-US">PWM Inverter</dc:subject>
	<dc:subject xml:lang="en-US">Multilevel Inverter</dc:subject>
	<dc:subject xml:lang="en-US">Inverter Simulation</dc:subject>
	<dc:description xml:lang="en-US">This research compared the performance of PWM (Pulse Width Modulation) inverter and multilevel inverter in terms of their output voltage and current total harmonic distortion (THD). The inverters were designed to have the output voltage of 220 V at 50 Hz. The input voltage for both inverters are 400 VDC. For PWM inverter, the PWM technique utilized was sinusoidal PWM (SPWM) and for multilevel converter, the number of voltage level is five with diode-clamped topology. The study included circuit implementation, analysis, and THD calculation, all of which were carried out through simulation using PSpice software. In controlling the SPWM inverter output, the adjusted parameters included amplitude modulation ratio, frequency modulation ratio, and filter components’ parameters. On the other hand, the firing angles of the switching components were designated as controlling parameters in multilevel inverter. From the study, it was found that the best THD values of the designed SPWM inverter are 4.2% (voltage) and 1.7% (current), while those of multilevel inverter are 27% and 11%, for voltage and current, respectively. Thus, it can be concluded that SPWM inverter is better than 5-level inverter for the application in solar panel due to its lower THD. In our study, 5-level inverter did not satisfy the THD requirement specified in IEEE 512-1992, i.e. 5%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/617</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.617</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 191-202</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/617/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
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			<header>
				<identifier>oai:ojs.localhost:article/619</identifier>
				<datestamp>2020-12-17T04:43:44Z</datestamp>
				<setSpec>kinetik:EI</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Front and Back Matter Volume 3 Nomor 1</dc:title>
	<dc:creator>Waskito, Adhitya Dio</dc:creator>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-01-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/619</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i1.619</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 1, February-2018</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/619/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik : Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/627</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Comparison of Some Methods for the Elderly Patient Telemonitoring System</dc:title>
	<dc:creator>Setiawan, Hendra</dc:creator>
	<dc:creator>Wahyuni, Elvira Sukma</dc:creator>
	<dc:subject xml:lang="en-US">Patient Telemonitoring</dc:subject>
	<dc:subject xml:lang="en-US">Elderly Patient</dc:subject>
	<dc:subject xml:lang="en-US">Fall Detection</dc:subject>
	<dc:subject xml:lang="en-US">Critical Condition</dc:subject>
	<dc:description xml:lang="en-US">This paper analyzes some research results related to patient telemonitoring system. The main objective is to collect many useful information for telemonitoring implementation and its development in the future. Telemonitoring system is focused on fall detection that generally occur prior to critical condition. There are 14 research results that discussed in this paper which have been published from 2013 to 2017. Those researches are grouped into three types i.e. intrusive, non-intrusive and mixed. Analysis is done on aspects of the comfort, complexity, cost, accuracy, and coverage. Furthermore, based on those information, a study of application feasibility is done for elderly patients in Indonesia. The result shows that the non-intrusive method using the camera or access point are the most appropriate system for the elderly fall detection.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-07-07</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/627</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.627</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 247-254</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/627/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/628</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Development of Android-Based Software to Support The Selection of University Majors that Fits with Student Personality Type</dc:title>
	<dc:creator>Fridayanti, Fridayanti</dc:creator>
	<dc:creator>Uriawan, Wisnu</dc:creator>
	<dc:creator>Atmadja, Aldy Rialdy</dc:creator>
	<dc:subject xml:lang="en-US">DSS</dc:subject>
	<dc:subject xml:lang="en-US">RUP</dc:subject>
	<dc:subject xml:lang="en-US">Android</dc:subject>
	<dc:subject xml:lang="en-US">Hollad Theory</dc:subject>
	<dc:subject xml:lang="en-US">RIASEC</dc:subject>
	<dc:description xml:lang="en-US">Selecting study program is important things that must decide for high school student in Indonesia. However, students often have difficulties to explore the field of study which match with him. Technology can be used as a tool for making a decision, for example by using android application. Android platform has advantages because it is easy to accessible and familiar in teenagers in Indonesia. In this research, an application was developed by Rational Unified Process methodology. The selection of study program is done with knowing personality type. There are 6 criteria in defining personality type with RIASEC method: Realistic, Investigative, Artistic, Social, Enterprising, Conventional. Personality type can be known after user filled the questionnaire in an application. Next, an application can display study program that matches the type of user personality. From evaluation and analysis, the result showed that application is easy to use. It is expected that this application can be a simulated application which provides information and solutions in advance to selecting study program in universities.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/628</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.628</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 203-212</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/628/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/630</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Impact of H-Index Toward Citations Using Linear Regression on Science and Technology Index</dc:title>
	<dc:creator>Muriyatmoko, Dihin</dc:creator>
	<dc:creator>Rady Putra, Lalu Ganda</dc:creator>
	<dc:subject xml:lang="en-US">Linear Regression</dc:subject>
	<dc:subject xml:lang="en-US">Citation</dc:subject>
	<dc:subject xml:lang="en-US">H-index</dc:subject>
	<dc:subject xml:lang="en-US">Sinta</dc:subject>
	<dc:subject xml:lang="en-US">Science and Technology Index</dc:subject>
	<dc:description xml:lang="en-US">Number of Journals in Indonesia is quite a lot and various disciplines. Until March 15, 2018, registered 50,889 online and print ISSN by Indonesian Institute of Science (LIPI). The government through Ministry of Research, Technology, and Higher Education of Republic Indonesia (Kemenristekdikti) set regulated on journal index, that is Science and Technology Index (SINTA) assigned to rank quality content and management divided by six categories called S1 to S6 which of the data is taken from Google Scholar and Scopus. This research applies S1 that these journals are accredited “A” by Kemenristekdikti and or index by Scopus. That’s data is shown ranking by sorted based on h-index and citations. S1 shown that journal which has highest h-index uncertain have highest citations too, even some have zeroes. That’s data on S1 become strange and awkward when compared with S2 to S6 because some value of h-index and citations S1 is lower than S2 to S6. This research focus to find how strong correlation or impact h-index toward citations using linear regression. The test result shows that value of Multiple R = 0.78 indicates the correlative is very close, a value of R Square = 0.61 indicates the impact of h-index toward citations achieve 61% and the rest 39% affected by others factor.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-07-07</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/630</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.630</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 237-246</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/630/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/637</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Acquisition of Email Service Based Android Using NIST</dc:title>
	<dc:creator>Umar, Rusydi</dc:creator>
	<dc:creator>Riadi, Imam</dc:creator>
	<dc:creator>Muthohirin, Bashor Fauzan</dc:creator>
	<dc:subject xml:lang="en-US">Email</dc:subject>
	<dc:subject xml:lang="en-US">Forensic Email</dc:subject>
	<dc:subject xml:lang="en-US">IP Address</dc:subject>
	<dc:subject xml:lang="en-US">NIST</dc:subject>
	<dc:subject xml:lang="en-US">Digital Evidence</dc:subject>
	<dc:description xml:lang="en-US">Email is one of the results of the development of information and communication technology. Email is widely used to exchange information by sending and receiving data, such as document files, images, correspondence and others. With the development of technology and information causing crimes in communicating also growing, the perpetrators of cyber crime commonly referred to as cybercrime. Any crime committed by cybercrime will surely leave the evidence, in this study will make the acquisition of android-based email using the method of national institute of standards and technology (NIST). The results obtained IP address of the sender's email header as digital evidence.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-07-07</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/637</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.637</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 263-270</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/637/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/639</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Business Process Assessment with Balanced Scorecard and Framework COBIT</dc:title>
	<dc:creator>Nagata, Harryston</dc:creator>
	<dc:creator>Andry, Johanes Fernandes</dc:creator>
	<dc:subject xml:lang="en-US">Business Process</dc:subject>
	<dc:subject xml:lang="en-US">Assessment</dc:subject>
	<dc:subject xml:lang="en-US">COBIT</dc:subject>
	<dc:subject xml:lang="en-US">Balanced Scorecard</dc:subject>
	<dc:description xml:lang="en-US">Manufacturing company is the company that produces household appliances based on plastic / plastic houseware, this company has applied information system but there is often problem in sales department that is when processing of data discount, data obtained wrong and not according to which have been determined. Therefore, the author is given the task to audit the information system on the company. The author uses the COBIT and Balance Scorecard framework, the COBIT domain used is the Plan and Organize (PO) and Acquire and Implement (AI), in the PO Domain the author uses PO4 sub-domains (Define the IT Processes, Organization and Relationships) Communications management aims and direction) and PO 9 (Assess and Manage IT risks) whereas in AI Domain used is AI4 (Enable Operation and Use), Balanced Scorecard Perspective used in this research is Internal Business Process, which focuses on business process assessment company and business goals have been in line with IT goals. The results from this research is still many deficiencies that exist in company especially at risk management of IT proven and IT risk management that have not managed maximally so that can be developed in the future.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-04-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/639</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.639</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 221-228</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/639/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/640</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Design of Application On/Off Electronic Device with Markov Model Using Speech Recognition  on Android</dc:title>
	<dc:creator>Widyatmoko, Rochman</dc:creator>
	<dc:creator>Purwantoro E. S. G, Sugeng</dc:creator>
	<dc:creator>Syahbana S, Yoanda Alim</dc:creator>
	<dc:subject xml:lang="en-US">Speech Recognition</dc:subject>
	<dc:subject xml:lang="en-US">Arduino</dc:subject>
	<dc:subject xml:lang="en-US">Android</dc:subject>
	<dc:subject xml:lang="en-US">Markov Model</dc:subject>
	<dc:subject xml:lang="en-US">Wifi</dc:subject>
	<dc:description xml:lang="en-US">Electronic devices are supported by a switch that is used to turn the device on and off. Manually pressed switches with distances between remote switches to cause less efficiency in saving human time and manpower. This can be solved by building a system to control electronic devices automatically. The system uses human voice commands to turn on and off electronic devices. The command will be processed into text by the Google Voice Speech Recognition library. The Android app sends human commands that have been processed by Arduino Uno R3 microcontroller. Commands are obtained after the text and data in the database are processed using the Markov Model algorithm. Communication between Android smartphone and microcontroller will be designed through a WIFI network. This system is tested based on noise level with data accuracy level with noise 0-45 dB and obtained 65% result. Based on the test response time obtained that the noise level 0-45 dB obtained results of 5.41 seconds. Based on the test results from the scenario, it can be concluded that the lower the noise generated, the better the system will also respond to commands. From the test suitability get value X = 1, meaning that the system is suitability with error rate 0. In testing accuracy to view status function get value 0 with error level 0. Testing of Markov model algorithm yields the calculated 0.125 algorithms manually and code for each command</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-07-07</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/640</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.640</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 255-262</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/640/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/642</identifier>
				<datestamp>2020-12-17T04:44:10Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Clustering Majors for New Students at Vocational High School Muhammadiyah 3 Yogyakarta Using Fuzzy C-Means</dc:title>
	<dc:creator>Az-Zahra, Rifqi Rahmatika</dc:creator>
	<dc:creator>Umar, Rusydi</dc:creator>
	<dc:creator>Fadlil, Abdul</dc:creator>
	<dc:subject xml:lang="en-US">Clustering</dc:subject>
	<dc:subject xml:lang="en-US">Fuzzy C-Means ( FCM)</dc:subject>
	<dc:subject xml:lang="en-US">Vocation High School</dc:subject>
	<dc:description xml:lang="en-US">The development of the era demands quality human resources. For that need to be equipped with the knowledge and skills to be ready to compete in the world of work. Vocational High School has many skills programs. Examples of skills programs in Vocational High School are Computer Network Engineering, Audio and Video Engineering, Mechanical Engineering, Building, Drawing Techniques, Motorcycle Engineering, Installation and Power Engineering, systems that can assist in the decision-making process of prospective students. The grouping system will be created using the Fuzzy C-Means method. Grouping majors using fuzzy c-means algorithm is expected to help prospective students choose majors from the many majors that exist. This is done so that prospective students do not experience difficulties in learning activities, can develop optimally and is expected to work in accordance with the expertise that has been owned, so that ultimately can improve the quality of output and outcome of vocational education. The results obtained in this study in the form of data grouped based on 3 clusters, so that prospective students can choose the majors in accordance with the selected cluster.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-07-07</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/642</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i3.642</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 3, August 2018; 271-278</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/642/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/650</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Generating Indonesian Question Automatically Based on Bloom’s Taxonomy Using Template Based Method</dc:title>
	<dc:creator>Kusuma, Selvia Ferdiana</dc:creator>
	<dc:creator>Alhamri, Rinanza Zulmy</dc:creator>
	<dc:subject xml:lang="en-US">Question generation</dc:subject>
	<dc:subject xml:lang="en-US">Taksonomi Bloom</dc:subject>
	<dc:subject xml:lang="en-US">Template Based</dc:subject>
	<dc:description xml:lang="en-US">In education field, evaluation is needed to know the extent to which the learning process has been done. The evaluation process can be done through the provision of questions with varying degrees of difficulty. However, making questions with varying degrees of difficulty is not easy. Someone must understand the whole new materials to make the question. If there are a lot of materials, it takes a little time to change them to be a question. Therefore, it is necessary to automate the question generation process, in order to facilitate and accelerate the question generation process. This research introduces a template-based method to generate questions based on New Bloom's Taxonomy. There were 4 stages in this research, dataset collection, pattern identification process, question generating process &amp;amp; classification, and final evaluation process result. The dataset consists of 60 samples of paragraphs that derived from 9 courses of study courses Informatics Engineering. The 60 paragraphs produced 278 sentences and 654 questions. The proposed method is capable of producing an accuracy of 81.65% to generate questions using New Bloom's Taxonomy classification. So it can be concluded that the proposed method can be used to generate questions with varying difficulty levels in accordance with New Bloom's Taxonomy.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-09-17</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/650</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.650</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018; 145-152</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/650/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/657</identifier>
				<datestamp>2020-12-17T04:44:23Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">A Three Area Interconnected Power System Network Load Frequency Controller Simulator</dc:title>
	<dc:creator>Muritala, Ibrahim Olawale</dc:creator>
	<dc:creator>Mu’azu, M B</dc:creator>
	<dc:creator>Adedokun, E A</dc:creator>
	<dc:subject xml:lang="en-US">Nonlinearities</dc:subject>
	<dc:subject xml:lang="en-US">Area Control Error</dc:subject>
	<dc:subject xml:lang="en-US">Model Predictive Controller</dc:subject>
	<dc:subject xml:lang="en-US">Super Conducting Magnetic Energy Storage</dc:subject>
	<dc:subject xml:lang="en-US">Load Frequency Control</dc:subject>
	<dc:description xml:lang="en-US">This paper presents a MATLAB simulator of a three area interconnected power system of Thermal-Gas-Hydro. Nonlinearities intrinsic in the interconnected power system of communication delay, Generation Rate Constraint and Generation Dead Band were measured. Bat Inspired Algorithm was exploited to select the favourable parameters of the Model Predictive Controller and the Super Conducting Magnetic Energy Storage. Model Predictive Controller was the subordinate controller employed to minimalize the Area Control Error, Super Conducting Magnetic Energy Storage was the energy buffer to balance the load demand and the power generated. Integral Time Absolute Error was the performance metrics employed to minimize the Area Control Error. Parametric dissimilarity was tested on the inter-connected power system to observe the efficacy of the controller. Step load perturbation of   was concurrently applied to the three-area inter-connected network,  was introduced to the thermal generating unit,  was introduced to the gas and hydro generating unit.  Value of the tie-line was introduced to examine its effect on the frequency deviation. The results performed better when compared with Model Predictive Controller joined with Super Conducting Magnetic Energy Storage against the Model Predictive Controller without Super Conducting Magnetic Energy Storage in relations to settling time, overshoot and undershoot.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-08-09</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/657</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i4.657</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 4, November 2018; 295-304</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/657/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/658</identifier>
				<datestamp>2020-12-17T04:44:33Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Fuzzy Logic Control Design in Hybrid Energy Storage System Super-Capacitor Battery for Electric Vehicle</dc:title>
	<dc:creator>Dhia, Thomi</dc:creator>
	<dc:creator>Mardiyah, Nur Alif</dc:creator>
	<dc:creator>Nurhadi, Nurhadi</dc:creator>
	<dc:subject xml:lang="en-US">Fuzzy Logic Control</dc:subject>
	<dc:subject xml:lang="en-US">Hybrid Energy Storage</dc:subject>
	<dc:subject xml:lang="en-US">Supercapacitor</dc:subject>
	<dc:subject xml:lang="en-US">battery electric vehicle</dc:subject>
	<dc:subject xml:lang="en-US">Energy Management Control</dc:subject>
	<dc:description xml:lang="en-US">HESS is a suitable technology when applied to electric cars. One application is in SUV (Sport Utility Vehicle) car. The use of Supercapacitors can reduce the excess of load on the battery. Uneven soil contours cause current spike and drop in battery voltage which can reduce battery lifetime. This journal presents a simulated study of HESS batteries and Supercapacitors in SUV cars. Fuzzy-based energy management strategies and threshold control are introduced. The simulation study shows the difference between the control using the number of climb data and not, and the Fuzzy control response to the demand load. The simulation results mention the reduction of the maximum current and the battery voltage drop according to the load. The total energy ratio used between the two controls is also presented.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-11-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/658</dc:identifier>
	<dc:identifier>10.22219/kinetik.v4i1.658</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 4, No 1, February 2019; 75-86</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v4i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/658/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/659</identifier>
				<datestamp>2020-12-17T04:44:33Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">A Modified Real-Time Fault-Tolerant Task Allocation Scheme for Wireless Sensor Networks</dc:title>
	<dc:creator>Marshall, Francis Franklin</dc:creator>
	<dc:creator>Mu'azu, M B</dc:creator>
	<dc:creator>Umoh, I J</dc:creator>
	<dc:creator>Salawudeen, A T</dc:creator>
	<dc:creator>Sadiq, B O</dc:creator>
	<dc:creator>Ikpe, D E</dc:creator>
	<dc:subject xml:lang="en-US">WSNs</dc:subject>
	<dc:subject xml:lang="en-US">Real-time</dc:subject>
	<dc:subject xml:lang="en-US">Fault-tolerant</dc:subject>
	<dc:subject xml:lang="en-US">Task Allocation.</dc:subject>
	<dc:description xml:lang="en-US">In WSNs, the sensor nodes are at risk of failure and malicious attacks (selective forwarding). This may have a profound negative effect when you consider real-time WSNs, making them challenging to deploy. When there is a delay in tasks allocation execution processes in real-time WSNs because of sensor nodes failures, this will cause disastrous consequences if the systems are safety-critical, e.g. aircraft, nuclear power plant, forest fire detection, battlefield monitoring, thus the need to developed a real-time system that is fault-tolerable. This paper developed a modified real-time fault-tolerant task allocation scheme (mRFTAS) for WSNs (wireless sensor networks), using active replication techniques. mRFTAS and RFTAS performance were compared using time of execution of the task, network lifetime and reliability cost. The mRFTAS performance showed an improvement over that of RFTAS when it comes to reducing the time it takes for task execution by 45.56% and reliability cost of 7.99% while prolonging the network lifetime by 36.35%.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-11-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/659</dc:identifier>
	<dc:identifier>10.22219/kinetik.v4i1.659</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 4, No 1, February 2019; 45-54</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v4i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/659/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/660</identifier>
				<datestamp>2020-12-17T04:44:33Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Research Management in Virtual Organization between Higher Education and Industry for Developing Lecture’s Knowledge</dc:title>
	<dc:creator>Achlison, Unang</dc:creator>
	<dc:creator>Mufadhol, Mufadhol</dc:creator>
	<dc:subject xml:lang="en-US">Virtual Organization</dc:subject>
	<dc:subject xml:lang="en-US">Higher Education</dc:subject>
	<dc:subject xml:lang="en-US">Industry</dc:subject>
	<dc:subject xml:lang="en-US">Lecture’s Knowledge</dc:subject>
	<dc:description xml:lang="en-US">Lecturers adapt to technology rises because the industries have improved business practices and implemented process changes to become more sustainable. The technological innovations can be generated by research projects that can yield useful innovations in industry. Lecture’s research in higher education becomes a fundamental need that must be managed sustainability. The policy and strategy in research between higher education and industry will enhance the quality and sustainability of higher education. The concept of research management in virtual organization adopted from a triangular model that related to higher education, industry, and government. The relationship can serve as a model that can adapt technology in industries and develope lecture’s knowledge. The research management in virtual organization used in this research is employing direct observation for problem identification and assigning the Internet service requirement and the availability of hardware and software resources. Developing lecture’s knowledge by considering polytechnic’s lecture becomes the main objective. The implementation of research management in virtual organization allows (1) industry’publish project themes, (2) lecturers can download the project themes as idea, and (3) lecturers submit proposal documents. The data survey are processed with the correlation, scale reliability, and validity analysis by using SPSS 16.0. Based on data survey result, the all indicators of lectiure’s knowledge development have positive values and significant correlations.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-11-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/660</dc:identifier>
	<dc:identifier>10.22219/kinetik.v4i1.660</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 4, No 1, February 2019; 1-12</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v4i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/660/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/661</identifier>
				<datestamp>2020-12-17T04:44:23Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">An Election Energy Threshold Based Multi-Hop Routing Protocol in a Grid-Clustered Wireless Sensor Network</dc:title>
	<dc:creator>Dadah, Funom Samuel</dc:creator>
	<dc:creator>Ore-Ofe, Ajayi</dc:creator>
	<dc:creator>Usman, Aliyu D</dc:creator>
	<dc:creator>Mshelia, Y A</dc:creator>
	<dc:creator>Babatunde, M O</dc:creator>
	<dc:subject xml:lang="en-US">Wireless Sensor Network</dc:subject>
	<dc:subject xml:lang="en-US">Energy Efficient</dc:subject>
	<dc:subject xml:lang="en-US">Grid Clustering</dc:subject>
	<dc:subject xml:lang="en-US">Multi-Hop Routing</dc:subject>
	<dc:subject xml:lang="en-US">Network Lifetime</dc:subject>
	<dc:description xml:lang="en-US">Owing to the limited energy of sensor nodes (SNs) in a wireless sensor network (WSN), it is important to reduce and balance the energy consumption of the SNs in order to extend the WSN lifetime. Clustering mechanism is a highly efficient and effective mechanism for minimizing the amount of energy that SNs consume during the transmission of data packets. In this paper, an election energy threshold based multi-hop routing protocol (mEEMRP) is presented. In order to minimize energy consumption, this routing protocol uses grid clustering, where the network field is divided into grid clusters. SNs in each grid cluster select a cluster head (CH) based on a weight factor that takes the node location, node’s residual energy (RE) as well as the node’s distance from the base station into consideration. An energy efficient multi-hop routing algorithm is adopted during the transmission of data packets from the cluster heads (CHs) to the base station (BS). This multi-hop routing algorithm uses an election energy threshold value, T­nhCH that takes into consideration the RE of CHs as well as the distance between CHs. Simulation results show a 1.77% and 10.65% improvement in terms of network lifetime for two network field scenarios over Energy Efficient Multi-hop Routing Protocol (EEMRP).</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-09-26</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/661</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i4.661</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 4, November 2018; 327-336</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/661/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/663</identifier>
				<datestamp>2020-12-17T04:44:23Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Purchase Recommendation and Product Inventory Management using Content Based Filtering with Sequential Pattern Mining Approach</dc:title>
	<dc:creator>Raharja, Aditya Cipta</dc:creator>
	<dc:creator>Sitanggang, Imas Sukaesih</dc:creator>
	<dc:creator>Buono, Agus</dc:creator>
	<dc:subject xml:lang="en-US">Data Mining</dc:subject>
	<dc:subject xml:lang="en-US">SPADE</dc:subject>
	<dc:subject xml:lang="en-US">Recommendation Model</dc:subject>
	<dc:subject xml:lang="en-US">Sequential Pattern Mining</dc:subject>
	<dc:description xml:lang="en-US">Today, the product sales at XYZ Bookstore are increase in accordance to the trend in society. In that case, high sales must be supported by good supply and on target. Product sold based on needs of consumers will make possibility to achieve high sales. Using the Sequential Pattern Mining approach, we can specify sales patterns of products in relation to another products. SPADE (Sequential Pattern Discovery using Equivalence classes) is an algorithm that can be used to find sequential patterns in a large database. This algorithm finds frequent sequences of the sales transaction data using database vertical and join process of the sequence. The results of SPADE algorithm is frequent sequences which are used to form the rules. Those can be used as predictors of other items that will be purchased by consumers in the future. The result of this study is a lot of unique sequence appears that can provide the best advice for Merchandiser Officer, for example, there are 1.468 sequences that prove the customer who bought the product in Children’s Book category will always bought the same thing in the others day. This research produce some recommendation, one of the recommendation is Children's Book category has a very high chance of being a Best Seller for a long time so that the purchasing officer on XYZ bookstore should ensure that the product's supply of the category is always safe throughout the year. It means SPADE is successfully used to provide the advice and Merchandiser Officer must ensure the stock of that product is always available to avoid Lost Sales.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-08-03</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/663</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i4.663</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 4, November 2018; 287-294</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/663/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/665</identifier>
				<datestamp>2020-12-17T04:44:23Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">IT Governance Audit with COBIT 5 Framework on DSS Domain</dc:title>
	<dc:creator>Jarsa, Vernando</dc:creator>
	<dc:creator>Christianto, Kevin</dc:creator>
	<dc:subject xml:lang="en-US">COBIT 5</dc:subject>
	<dc:subject xml:lang="en-US">Business Process</dc:subject>
	<dc:subject xml:lang="en-US">Capability Level</dc:subject>
	<dc:description xml:lang="en-US">Information technology in organizations plays an important role for the continuity of their current business processes. Almost every organization already has information technology and dependence on their information technology. With the existence of information technology, it can help business process in the organization runs smoothly, and according to desired by every organization. But not infrequently the information technology that has been operating has problems that are very annoying and hinder the business process of the organization. Problems that exist in this company is at the time of maintenance and custom or repair process undertaken by the company. With the existence of the problem, the writer wanted to audit the existing governance in companies that have problems regarding aspects of information technology delivery. The author uses the COBIT 5 framework on the DSS domain (Deliver, Service, and Support) and focuses on the sub domains of DSS01 Manage Operations, DSS02 Manage Service Requests and Incidents, DSS03 Manage Problems, and DSS06 Manage Business Process Controls. The assessment method used is a capability model consisting of five capability levels. Based on the audit of information technology governance conducted by researchers using COBIT 5, then the conclusion of this study is the average capability level of the overall process obtained most of the process has reached level 1 performed process.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-07-06</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/665</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i4.665</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 4, November 2018; 279-286</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/665/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/668</identifier>
				<datestamp>2020-12-17T04:44:23Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Genetic Algorithm Application for Navigation System on Virtual Shop</dc:title>
	<dc:creator>Syahputra, Andi Nagoro</dc:creator>
	<dc:creator>Kholimi, Ali Sofyan</dc:creator>
	<dc:creator>Husniah, Lailatul</dc:creator>
	<dc:subject xml:lang="en-US">Navigation System</dc:subject>
	<dc:subject xml:lang="en-US">Virtual Shop</dc:subject>
	<dc:subject xml:lang="en-US">Genetic Algorithm</dc:subject>
	<dc:description xml:lang="en-US">Online shop becomes one of the updated common types of shop in the era of rapidly grown technology development, yet this system provides its drawbacks. One of the problems which commonly found is a great deal of scamming practices for profit-oriented aims. Virtual shop is defined as a virtual reality application allowing its user to experience shopping in virtual world. A navigation system is required to enable its users in finding out the expected product. Genetic algorithm is one of many search algorithms based on natural selection and natural genetics. On this algorithm, data and string are executed through process of selection to generate problem solving solution. Using this algorithm, the navigation system is proved to be successful on generating path leading to expected product in the virtual shop.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-09-26</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/668</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i4.668</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 4, November 2018; 311-318</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/668/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/672</identifier>
				<datestamp>2020-12-17T04:44:23Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">DBscan Algorithm and Decision Tree to Automate Trip Purpose Detection</dc:title>
	<dc:creator>Hidayah, Lailatul</dc:creator>
	<dc:creator>Wulandari, Catur</dc:creator>
	<dc:subject xml:lang="en-US">Trip purpose</dc:subject>
	<dc:subject xml:lang="en-US">dbscan algorithm</dc:subject>
	<dc:subject xml:lang="en-US">decision tree</dc:subject>
	<dc:subject xml:lang="en-US">transportation modelling</dc:subject>
	<dc:subject xml:lang="en-US">travel behavior</dc:subject>
	<dc:description xml:lang="en-US">One of transportation research topic is detecting trip purpose. Given a collection of GPS mobility records, researchers endeavored to infer useful information such as trip, travel mode, and trip purpose. Obtaining these attributes will help researcher in transportation modelling.  This work proposed an approach in defining a trip or a trip segmentation which is a part of trip purpose problem as well as inferring the trip purpose. By Utilizing Dbscan clustering algorithm, decision tree, and some useful features, we are able to detect the trips and their purposes as well as building the model to automate the trip derivation.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-09-20</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/672</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i4.672</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 4, November 2018; 305-310</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/672/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/674</identifier>
				<datestamp>2020-12-20T17:45:58Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">A Monitoring System of Ankle Rehabilitation For Paralyzed Patients Using Android Aplication</dc:title>
	<dc:creator>Arrosida, Hanum</dc:creator>
	<dc:creator>Setiarini, Asih</dc:creator>
	<dc:creator>Winarno, Basuki</dc:creator>
	<dc:creator>Sudaryanto, Albert</dc:creator>
	<dc:subject xml:lang="en-US">Bluetooth</dc:subject>
	<dc:subject xml:lang="en-US">Android</dc:subject>
	<dc:subject xml:lang="en-US">Arduino</dc:subject>
	<dc:subject xml:lang="en-US">Database.</dc:subject>
	<dc:description xml:lang="en-US">A Monitoring system of ankle rehabilitation for paralyzed patients was successfully designed. The monitoring application on Android smartphone was made app inventor. This application uses bluetooth HC-05 as a data transmission between the ankle therapy aids and smartphone Android. A MPX5050DP sensor is used to determine the muscle condition of the paraplegic to measure the muscle strength scale and control the motor dc speed of ankle rehabilitation hardware. The virtual keys on the application are five instructions of therapeutic movement such as, dorsiflexion (200), plantarflection (450), eversion (100), inversion (100) and patterned of movement. The access time to operate the ankle rehabilitation hardware is 0.8 seconds. This application includes an alarm and a database that can be used as a monitoring system. An alarm menu serves as a reminder for patients to take therapy and database to store data readings of sensors that converted into scale and muscle pressure. A MPX55050DP sensor output is displayed on smartphone application, stored in database and the therapy results are reserved to document format. The capacity of the database corresponds to the memory on the smartphone. Based on the measurement results, the ankle therapy application on android smartphone can control the system movement of ankle therapy aids and as a monitoring system of therapy results for paralyzed patients and make easily in analyzing the condition of leg muscle strength.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2019-07-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/674</dc:identifier>
	<dc:identifier>10.22219/kinetik.v4i3.674</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 4, No 3, August 2019; 277-286</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v4i3</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/674/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2019 Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
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		<record>
			<header>
				<identifier>oai:ojs.localhost:article/675</identifier>
				<datestamp>2020-12-17T04:43:56Z</datestamp>
				<setSpec>kinetik:EI</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Front and Back Matter Volume 3 Number 2</dc:title>
	<dc:creator>Waskito, Adhitya Dio</dc:creator>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-09-17</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/675</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i2.675</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 2, May-2018</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/675/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/680</identifier>
				<datestamp>2020-12-17T04:44:23Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Indonesian Dataset Expansion of Microsoft Research Video Description Corpus and Its Similarity Analysis</dc:title>
	<dc:creator>Rahutomo, Faisal</dc:creator>
	<dc:creator>Hafidh Ayatullah, Ahmad</dc:creator>
	<dc:subject xml:lang="en-US">Microsoft research video description corpus</dc:subject>
	<dc:subject xml:lang="en-US">Indonesian</dc:subject>
	<dc:subject xml:lang="en-US">cosine</dc:subject>
	<dc:subject xml:lang="en-US">jaccard</dc:subject>
	<dc:subject xml:lang="en-US">euclidean</dc:subject>
	<dc:description xml:lang="en-US">This paper describes the academic base of an openly Indonesian dataset in Mendeley Data with DOI: 10.17632/d7vx5cc92y.1 [1]. The dataset is an Indonesian language expansion of Microsoft research video description corpus, an open dataset contains about 120 thousand sentences. The dataset is a useful resource because the sentences are a set of roughly parallel descriptions of more than 2,000 video snippets of 35 languages. Both paraphrase and bilingual relation are available but Indonesian description is not available in the dataset. Therefore, this paper describes the research effort to expand the dataset for the Indonesian language. The research collected 43,753 description texts of 1,959 short videos, parallel with Microsoft’s dataset. Adding more value to the dataset, similarity metrics calculations of the texts were done. The metrics were Cosine, Jaccard, euclidian, and Manhattan with average results were 0.22, 0.33, 2.38, and 6.08 respectively.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-10-15</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/680</dc:identifier>
	<dc:identifier>10.22219/kinetik.v3i4.680</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 3, No 4, November 2018; 319-326</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v3i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/680/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
</oai_dc:dc>
			</metadata>
		</record>
		<record>
			<header>
				<identifier>oai:ojs.localhost:article/687</identifier>
				<datestamp>2020-12-17T04:44:33Z</datestamp>
				<setSpec>kinetik:Articles</setSpec>
			</header>
			<metadata>
<oai_dc:dc
	xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
	xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/
	http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Comparison of Acquisition Software for Digital Forensics Purposes</dc:title>
	<dc:creator>Faiz, Muhammad Nur</dc:creator>
	<dc:creator>Prabowo, Wahyu Adi</dc:creator>
	<dc:subject xml:lang="en-US">Acquisition</dc:subject>
	<dc:subject xml:lang="en-US">Artefacts</dc:subject>
	<dc:subject xml:lang="en-US">Digital Forensics</dc:subject>
	<dc:subject xml:lang="en-US">Software</dc:subject>
	<dc:description xml:lang="en-US">Digital Forensics, a term that is increasingly popular with internet needs and increasing cybercrime activity. Cybercrime is a criminal activity with digital media as a tool for committing crimes. The process for uncovering cybercrime is called digital forensics. The initial stage in digital forensics is an acquisition. The acquisition phase is very important because it will affect the level of difficulty and ease in investigating cybercrime. Software acquisition will affect the abandoned artefacts and even overwrite important evidence by the software, therefore investigators must use the best software for the acquisition stage. This study shows the difference in software for the acquisition of the best Random Access Memory (RAM) such as processing time, memory usage, registry key, DLL. This research presents five acquisition software such as FTK Imager, Belkasoft RAM Capturer, Memoryze, DumpIt, Magnet RAM Capturer. Results of this study showed that FTK Imager left about 10 times more artefacts than DumpIt and Memoryze. Magnet RAM Capture the most artefacts, 4 times more than Belkasot RAM Capturer. Software acquisition with many artefacts, namely Capture RAM Magnet and FTK Imager, while for the fastest time is DumpIt and Capture RAM Magnet for software that takes a long time.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-11-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/687</dc:identifier>
	<dc:identifier>10.22219/kinetik.v4i1.687</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 4, No 1, February 2019; 37-44</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v4i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/687/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
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				<identifier>oai:ojs.localhost:article/701</identifier>
				<datestamp>2020-12-17T04:44:33Z</datestamp>
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	<dc:title xml:lang="en-US">Encryption of Text Message on Audio Steganography Using Combination Vigenere Cipher and LSB (Least Significant Bit)</dc:title>
	<dc:creator>Mulyono, Ibnu Utomo Wahyu</dc:creator>
	<dc:creator>Susanto, Ajib</dc:creator>
	<dc:creator>Anggraeny, Tiara</dc:creator>
	<dc:creator>Sari, Christy Atika</dc:creator>
	<dc:subject xml:lang="en-US">Cryptography</dc:subject>
	<dc:subject xml:lang="en-US">Vigenere Cipher</dc:subject>
	<dc:subject xml:lang="en-US">Steganography</dc:subject>
	<dc:subject xml:lang="en-US">LSB</dc:subject>
	<dc:subject xml:lang="en-US">WAV</dc:subject>
	<dc:description xml:lang="en-US"> The growing information technology is very rapidly, the more evolving crime techniques to find information that is confidential. The Internet is one of the main media in disseminating information. The use of security on the internet still needs to be developed. Based on these problems, the type of research undertaken in the writing of this final task is the type of experimental research by developing methods that have been done by previous researchers to hide secret data that is inserted into the audio * .wav so that the security and confidentiality of data can be guaranteed. data security can be done with various methods, including cryptography and steganography. Cryptography is a technique for encrypting messages and steganography is a message concealment technique. This insertion type uses binary ASCII character code. In the cryptographic process, using the Vigenere Cipher algorithm and in the steganography, process using the algorithm (LSB) Least Significant Bits. The merger of the two techniques resulted in a better new digital image security system and increased the value of MSE, PSNR and Execution time. Then the test results in the evaluation using BER and histogram analysis. Good audio quality has a minimum value of 30 dB PSNR. In the embedding process using combinations of vigenere and LSB methods, Audio 15 is the best audio compared to other audio. Audio 15 has a smaller MSE (0.001656) value and a larger PSNR (124.138499) value than any other audio when embeded messages *.txt file with character 4096.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Muhammadiyah Malang</dc:publisher>
	<dc:date>2018-11-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://kinetik.umm.ac.id/index.php/kinetik/article/view/701</dc:identifier>
	<dc:identifier>10.22219/kinetik.v4i1.701</dc:identifier>
	<dc:source xml:lang="en-US">Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control; Vol 4, No 1, February 2019; 63-74</dc:source>
	<dc:source>2503-2267</dc:source>
	<dc:source>2503-2259</dc:source>
	<dc:source>10.22219/kinetik.v4i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://kinetik.umm.ac.id/index.php/kinetik/article/view/701/pdf</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control</dc:rights>
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