Husniah, Lailatul, Bayu Fajar Pratama, and Hardianto Wibowo. “Gamification And GDLC (Game Development Life Cycle) Application For Designing The Sumbawa Folklore Game ”The Legend Of Tanjung Menangis (Crying Cape)””. Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control 3, no. 4 (October 30, 2018): 351-358. Accessed September 27, 2021. https://kinetik.umm.ac.id/index.php/kinetik/article/view/721.