Harisa, A. B., Nugroho, S. ., Umaroh, L. ., & Astuti, Y. P. . (2023). Threat Construction for Dynamic Enemy Status in a Platformer Game using Classical Genetic Algorithm. Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control, 8(3). https://doi.org/10.22219/kinetik.v8i3.1724