Mabruroh, I., & Herumurti, D. (2019). Adaptive Non Playable Character in RPG Game Using Logarithmic Learning For Generalized Classifier Neural Network (L-GCNN). Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control, 4(2), 127-136. https://doi.org/10.22219/kinetik.v4i2.755