[1]
Sugiarto, E., Budiman, F. and Fahmi, A. 2025. Implementation of Deep Learning Based on Convolution Neural Network for Batik Pattern Recognition. Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control. 10, 1 (Feb. 2025). DOI:https://doi.org/10.22219/kinetik.v10i1.2019.