, Institut Teknologi Sepuluh Nopember Surabaya, Indonesia
-
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 1, No 2, August-2016 - Articles
Efisien Epidemic: Pemilihan jarak terjauh dan arah pergerakan kendaraan untuk pendistribusian pesan darurat pada VDTN
Abstract
PDF
-
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 2, No 3, August-2017 - Articles
Penentuan Pola Kunjungan Wisatawan Ke Berbagai Objek Wisata Di Pulau Ambon Menggunakan Frequent Pattern Growth
Abstract
PDF
-
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 2, No 2, May-2017 - Articles
Perbaikan Mekanisme Load Balancing Untuk Komputasi Klaster Pada Kondisi Dinamis
Abstract
PDF
-
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol. 8, No. 1, February 2023 - Articles
Analyzing the Quality of Game-based Assessment Design in Basic Arithmetic Operations
Abstract
PDF
-
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 1, No 2, August-2016 - Articles
Deteksi Gerak Otot Frontalis Berbasis Citra 3 Dimensi Menggunakan Gray Level Co-Occurrence Matrix (GLCM)
Abstract
PDF
-
Kinetik: Game Technology, Information System, Computer Network, Computing, Electronics, and Control Vol 1, No 2, August-2016 - Articles
Pengembangan Mekanisme Otentikasi Dan Otorisasi Manajemen Config Pada Kasus Shared Web Hosting Berbasis Linux Container
Abstract
PDF